예제 #1
0
		private void detach_Games(Game entity)
		{
			this.SendPropertyChanging();
			entity.User = null;
		}
예제 #2
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		private void attach_Games(Game entity)
		{
			this.SendPropertyChanging();
			entity.User = this;
		}
예제 #3
0
 partial void UpdateGame(Game instance);
예제 #4
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 partial void DeleteGame(Game instance);
예제 #5
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 partial void InsertGame(Game instance);