/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (CollisionSample game = new CollisionSample()) { game.Run(); } }
public override void FinishedLaunching(MonoMac.Foundation.NSObject notification) { using (CollisionSample game = new CollisionSample()) { game.Run(); } }
private static void Main() { using (var game = new CollisionSample()) game.Run(); }
public override void FinishedLaunching (MonoMac.Foundation.NSObject notification) { game = new CollisionSample(); game.Run (); }