public DashRefresher(CollisionHandlerManager manager) : base(manager) { }
public DashBreakable(CollisionHandlerManager manager) : base(manager) { }
public Pool(CollisionHandlerManager manager) : base(manager) { }
public Deadly(CollisionHandlerManager manager) : base(manager) { }
public SpringBoard(CollisionHandlerManager manager) : base(manager) { }
public ThunderSpirit(CollisionHandlerManager manager) : base(manager) { }
public Katana(CollisionHandlerManager manager) : base(manager) { }
public BambooSupp(CollisionHandlerManager manager) : base(manager) { }
public Handler(CollisionHandlerManager manager) { this.manager = manager; }
public Monster(CollisionHandlerManager manager) : base(manager) { }
public MistMonster(CollisionHandlerManager manager) : base(manager) { controller = GameObject.Find("_Managers").GetComponent <ImageEffectController>(); }
public Killable(CollisionHandlerManager manager) : base(manager) { }