public void GlobalSetup() { var intGenerator = new RandomTGenerator <int>(InstanceCreators.IntGenerator); startingElements = intGenerator.MakeNewTs(InitialSetSize); stuffToAdd = intGenerator.MakeNewTs(CountToAdd); }
public void GlobalSetup() { var intGenerator = new RandomTGenerator <int>(InstanceCreators.IntGenerator); startingElements = intGenerator.MakeNewTs(InitialSetSize); stuffToRemove = intGenerator.GenerateSelectionSubset(startingElements, CountToRemove); }
public void GlobalSetup() { var intGenerator = new RandomTGenerator <int>(InstanceCreators.IntGenerator); int[] startingElements = intGenerator.MakeNewTs(InitialSetSize); hashSet = new HashSet <int>(startingElements); pooledSet = new PooledSet <int>(startingElements); }
public void GlobalSetup() { var intGenerator = new RandomTGenerator <int>(InstanceCreators.IntGenerator); int[] startingElements = intGenerator.MakeNewTs(InitialSetSize); subsetToCheck = intGenerator.GenerateSelectionSubset(startingElements, CountToCheck); hashSet = new HashSet <int>(startingElements); pooledSet = new PooledSet <int>(startingElements); }
public void GlobalSetup() { var intGenerator = new RandomTGenerator <int>(InstanceCreators.IntGenerator); startingElements = intGenerator.MakeNewTs(InitialSetSize); stuffToExcept = intGenerator.GenerateMixedSelection(startingElements, CountToIntersect); hashSet = new HashSet <int>(); hashSetToExcept = new HashSet <int>(stuffToExcept); pooledSet = new PooledSet <int>(); pooledSetToExcept = new PooledSet <int>(stuffToExcept); }
public void GlobalSetup() { var intGenerator = new RandomTGenerator <int>(InstanceCreators.IntGenerator); int[] startingElements = intGenerator.MakeNewTs(InitialSetSize); stuffToUnion = intGenerator.GenerateMixedSelection(startingElements, CountToUnion); hashSet = new HashSet <int>(startingElements); hashSet.UnionWith(stuffToUnion); pooledSet = new PooledSet <int>(startingElements); pooledSet.UnionWith(stuffToUnion); }