/// <summary> /// Returns the Resource Type that is associated with the specified file, based on its extension. /// </summary> /// <param name="filePath">Path to the file of whichs Resource Type will be returned</param> /// <returns>The Resource Type of the specified file</returns> public static Type GetTypeByFileName(string filePath) { // Early-out if we don't have a valid resource path if (string.IsNullOrEmpty(filePath) || Resource.IsDefaultContentPath(filePath)) { return(null); } // Determine the (double) extension of the resource path filePath = PathOp.GetFileNameWithoutExtension(filePath); string[] token = filePath.Split('.'); if (token.Length < 2) { return(null); } // Extract the type extension and match it with the available resource types string typeName = token[token.Length - 1]; TypeInfo matchingInfo = CoheeApp.GetAvailCoheeTypes(typeof(Resource)).FirstOrDefault(t => t.Name == typeName); if (matchingInfo == null) { return(null); } // Return the result return(matchingInfo.AsType()); }
/// <summary> /// Gathers all currently available <see cref="Component"/> types and stores them inside /// the provided collection. This will iterate over all relevant core and core plugin types /// that are currently known, but since users can load plugins at any time, this list /// should never assumed to be final. /// </summary> /// <param name="typeSet"></param> private static void GatherComponentTypes(HashSet <Type> typeSet) { foreach (TypeInfo typeInfo in CoheeApp.GetAvailCoheeTypes(typeof(Component))) { if (typeInfo.IsAbstract) { continue; } typeSet.Add(typeInfo.AsType()); } }