예제 #1
0
 void Start()
 {
     WGS84Transform.GeodeticToECEF(90, 0, 0, out double northX, out double northZ, out double northY);
     WGS84Transform.GeodeticToECEF(-90, 0, 0, out double southX, out double southZ, out double southY);
     northPole      = new Vector3((float)northX * Scale, (float)northY * Scale, (float)northZ * Scale);
     southPole      = new Vector3((float)southX * Scale, (float)southY * Scale, (float)southZ * Scale);
     GeocellTexture = new GeocellTexture();
     Model.GetComponent <MeshRenderer>().material.SetTexture("_SelectionTex", GeocellTexture.Texture);
 }
예제 #2
0
 private void Start()
 {
     GeocellTexture = new GeocellTexture();
     Model.GetComponent <MeshRenderer>().material.SetTexture("_SelectionTex", GeocellTexture.Texture);
     modelMesh = Model.GetComponent <MeshFilter>();
 }