public override bool SameAsset(SimAsset asset)
        {
            if (asset == null)
            {
                return(false);
            }
            if (asset.AssetType != AssetType)
            {
                return(false);
            }
            if (SameAssetBytes(asset))
            {
                return(true);
            }
            SimAnimation anim2 = asset as SimAnimation;

            if (anim2 == null)
            {
                return(false);
            }
            return(anim2.Reader.Equals(Reader));
        }
예제 #2
0
 public static InventoryItem SaveGesture(SimAnimation animation)
 {
     return(null);
     //   throw new NotImplementedException();
 }