void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.UserControl = ((Coding4Fun.Obd.InstrumentCluster.SkinSelector)(target)); #line 12 "..\..\SkinSelector.xaml" this.UserControl.Loaded += new System.Windows.RoutedEventHandler(this.UserControl_Loaded); #line default #line hidden return; case 2: this.LayoutRoot = ((System.Windows.Controls.Grid)(target)); return; case 3: this.Scroll = ((System.Windows.Controls.ScrollViewer)(target)); #line 26 "..\..\SkinSelector.xaml" this.Scroll.TouchDown += new System.EventHandler<System.Windows.Input.TouchEventArgs>(this.Scroll_TouchDown); #line default #line hidden #line 26 "..\..\SkinSelector.xaml" this.Scroll.TouchMove += new System.EventHandler<System.Windows.Input.TouchEventArgs>(this.Scroll_TouchMove); #line default #line hidden #line 26 "..\..\SkinSelector.xaml" this.Scroll.TouchUp += new System.EventHandler<System.Windows.Input.TouchEventArgs>(this.Scroll_TouchUp); #line default #line hidden #line 27 "..\..\SkinSelector.xaml" this.Scroll.PreviewMouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Scroll_PreviewMouseDown); #line default #line hidden #line 27 "..\..\SkinSelector.xaml" this.Scroll.MouseMove += new System.Windows.Input.MouseEventHandler(this.Scroll_MouseMove); #line default #line hidden #line 27 "..\..\SkinSelector.xaml" this.Scroll.MouseUp += new System.Windows.Input.MouseButtonEventHandler(this.Scroll_MouseUp); #line default #line hidden return; case 4: this.uxSkin2011 = ((Coding4Fun.Obd.InstrumentCluster.Controls.Skin2011.Skin)(target)); return; case 5: this.uxSkin1967 = ((Coding4Fun.Obd.InstrumentCluster.Controls.Skin1967.Skin)(target)); return; case 6: this.uxSkinMetro = ((Coding4Fun.Obd.InstrumentCluster.Controls.SkinMetro.Skin)(target)); return; case 7: this.uxAccentColorsSelection = ((Coding4Fun.Obd.InstrumentCluster.AccentColorsSelection)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.UserControl = ((Coding4Fun.Obd.InstrumentCluster.SkinSelector)(target)); #line 12 "..\..\SkinSelector.xaml" this.UserControl.Loaded += new System.Windows.RoutedEventHandler(this.UserControl_Loaded); #line default #line hidden return; case 2: this.LayoutRoot = ((System.Windows.Controls.Grid)(target)); return; case 3: this.Scroll = ((System.Windows.Controls.ScrollViewer)(target)); #line 26 "..\..\SkinSelector.xaml" this.Scroll.TouchDown += new System.EventHandler <System.Windows.Input.TouchEventArgs>(this.Scroll_TouchDown); #line default #line hidden #line 26 "..\..\SkinSelector.xaml" this.Scroll.TouchMove += new System.EventHandler <System.Windows.Input.TouchEventArgs>(this.Scroll_TouchMove); #line default #line hidden #line 26 "..\..\SkinSelector.xaml" this.Scroll.TouchUp += new System.EventHandler <System.Windows.Input.TouchEventArgs>(this.Scroll_TouchUp); #line default #line hidden #line 27 "..\..\SkinSelector.xaml" this.Scroll.PreviewMouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Scroll_PreviewMouseDown); #line default #line hidden #line 27 "..\..\SkinSelector.xaml" this.Scroll.MouseMove += new System.Windows.Input.MouseEventHandler(this.Scroll_MouseMove); #line default #line hidden #line 27 "..\..\SkinSelector.xaml" this.Scroll.MouseUp += new System.Windows.Input.MouseButtonEventHandler(this.Scroll_MouseUp); #line default #line hidden return; case 4: this.uxSkin2011 = ((Coding4Fun.Obd.InstrumentCluster.Controls.Skin2011.Skin)(target)); return; case 5: this.uxSkin1967 = ((Coding4Fun.Obd.InstrumentCluster.Controls.Skin1967.Skin)(target)); return; case 6: this.uxSkinMetro = ((Coding4Fun.Obd.InstrumentCluster.Controls.SkinMetro.Skin)(target)); return; case 7: this.uxAccentColorsSelection = ((Coding4Fun.Obd.InstrumentCluster.AccentColorsSelection)(target)); return; } this._contentLoaded = true; }