/// <summary> /// Mouse down. /// </summary> /// <param name="obj">IUIObject.</param> /// <param name="type">Mouse button type.</param> /// <param name="clientX">Client x coordinates from obj.</param> /// <param name="clientY">Client y coordinates from obj.</param> public static void MouseDown(this IUIObject obj, MouseButtonType type, int clientX, int clientY) => UIObjectMouseEmulator.MouseDown(obj, type, clientX, clientY);
/// <summary> /// Mouse move. /// </summary> /// <param name="obj">IUIObject.</param> /// <param name="clientX">Client x coordinates from obj.</param> /// <param name="clientY">Client y coordinates from obj.</param> public static void MouseMove(this IUIObject obj, int clientX, int clientY) => UIObjectMouseEmulator.MouseMove(obj, clientX, clientY);
/// <summary> /// Mouse down. /// </summary> /// <param name="obj">IUIObject.</param> /// <param name="type">Mouse button type.</param> /// <param name="clientLocation">Client coordinates from obj.</param> public static void MouseDown(this IUIObject obj, MouseButtonType type, Point?clientLocation = null) => UIObjectMouseEmulator.MouseDown(obj, type, clientLocation);
/// <summary> /// Mouse move. /// </summary> /// <param name="obj">IUIObject.</param> /// <param name="clientLocation">Client coordinates from obj.</param> public static void MouseMove(this IUIObject obj, Point clientLocation) => UIObjectMouseEmulator.MouseMove(obj, clientLocation);
/// <summary> /// Mouse double click. /// </summary> /// <param name="obj">IUIObject.</param> /// <param name="type">Mouse button type.</param> /// <param name="clientX">Client x coordinates from obj.</param> /// <param name="clientY">Client y coordinates from obj.</param> public static void DoubleClick(this IUIObject obj, MouseButtonType type, int clientX, int clientY) => UIObjectMouseEmulator.DoubleClick(obj, type, clientX, clientY);
/// <summary> /// Mouse double click. /// </summary> /// <param name="obj">IUIObject.</param> /// <param name="type">Mouse button type.</param> /// <param name="clientLocation">Client coordinates from obj.</param> public static void DoubleClick(this IUIObject obj, MouseButtonType type = MouseButtonType.Left, Point?clientLocation = null) => UIObjectMouseEmulator.DoubleClick(obj, type, clientLocation);
/// <summary> /// Mouse wheel. /// </summary> /// <param name="obj">IUIObject.</param> /// <param name="near">Whether the direction of wheel of the mouse is toward the near.</param> /// <param name="count">Count of wheel.</param> public static void MouseWheel(this IUIObject obj, bool near, int count = 1) => UIObjectMouseEmulator.MouseWheel(obj, near, count);
/// <summary> /// Mouse wheel. /// </summary> /// <param name="obj">IUIObject.</param> /// <param name="delta">delta value.</param> public static void MouseWheel(this IUIObject obj, int delta) => UIObjectMouseEmulator.MouseWheel(obj, delta);