public void Clear(DeviceContext context) { Color4 clearColour = new Color4(0.2f, 0.4f, 0.6f, 0.0f); //Color4 clearColour = new Color4(0.0f, 0.0f, 0.0f, 0.0f); Primary.Clear(context, clearColour); }
public void Clear(DeviceContext context) { GBuffers.Clear(context, new Color4(0.0f, 0.0f, 0.0f, 0.0f)); SceneColour.Clear(context, new Color4(0.2f, 0.4f, 0.6f, 0.0f)); }