bool HandleAnd(ConstValue constLeft, ConstValue constRight, List <LocalOperation> localOperations, int pos) { var result = ComputeConstantOperator.ComputeAnd(constLeft, constRight); return(FoldConstant(result, localOperations, pos)); }
private void HandleAnd(ConstValue constLeft, ConstValue constRight, List <LocalOperation> localOperations, int pos) { var result = ComputeConstantOperator.ComputeAnd(constLeft, constRight); FoldConstant(result, localOperations, pos); }
bool HandleConvFloat(ConstValue constLeft, List <LocalOperation> localOperations, int pos) { var result = ComputeConstantOperator.ComputeFloat(constLeft); return(FoldConstant(result, localOperations, pos)); }
private void HandleConvFloat(ConstValue constLeft, List <LocalOperation> localOperations, int pos) { var result = ComputeConstantOperator.ComputeFloat(constLeft); FoldConstant(result, localOperations, pos); }