public static void TruncateTables() { int count = ModelUtils.ModelCount; for (int i = 0; i < count; i++) { Model m = ModelUtils.Get(i); m.TruncateTable(); } }
public static void CreateTables(bool force = false) { int count = ModelUtils.ModelCount; for (int i = 0; i < count; i++) { Model m = ModelUtils.Get(i); m.CreateTable(force); } }
public static bool TryTruncateTables() { int count = ModelUtils.ModelCount; for (int i = 0; i < count; i++) { Model m = ModelUtils.Get(i); if (!m.TryTruncateTable()) { return(false); } } return(true); }
public static bool TryCreateTables(bool force = false) { int count = ModelUtils.ModelCount; for (int i = 0; i < count; i++) { Model m = ModelUtils.Get(i); if (!m.TryCreateTable(force)) { return(false); } } return(true); }