// Constructor internal MapSetIO(WAD wad, MapManager manager) { // Initialize this.wad = wad; this.manager = manager; }
// Constructor public UniversalMapSetIO(WAD wad, MapManager manager) : base(wad, manager) { }
// Constructor public DoomMapSetIO(WAD wad, MapManager manager) : base(wad, manager) { }
// Constructor public HexenMapSetIO(WAD wad, MapManager manager) : base(wad, manager) { }