void onTouchMoved(CCTouch touch, CCEvent touchEvent) { CCPoint touchLocation = touch.LocationOnScreen; CCPoint nodePosition = Layer.ScreenToWorldspace(touchLocation); m_test.MouseMove(new b2Vec2(nodePosition.X, nodePosition.Y)); }
void onTouchMoved(CCTouch touch, CCEvent touchEvent) { CCPoint touchLocation = touch.Location; CCPoint nodePosition = ConvertToNodeSpace(touchLocation); m_test.MouseMove(new Vector2(nodePosition.X, nodePosition.Y)); }
void OnTouchEnded(CCTouch touch, CCEvent touchEvent) { bool hits = touchHits(touch); if (hits && Triggered != null) Triggered(this, EventArgs.Empty); scaleButtonTo(1); }
/** * Returns a point corresponding to the touh location converted into the * control space coordinates. * @param touch A CCTouch object that represents a touch. */ public virtual CCPoint GetTouchLocation(CCTouch touch) { CCPoint touchLocation = touch.LocationOnScreen; // Get the touch position touchLocation = WorldToParentspace(Layer.ScreenToWorldspace(touchLocation)); // Convert to the node space of this class return(touchLocation); }
public override bool IsTouchInside(CCTouch touch) { CCPoint touchLocation = GetTouchLocation(touch); float distance = DistanceBetweenPointAndPoint(ProgressTimer.Position, touchLocation); return(distance < Math.Min(ContentSize.Width / 2, ContentSize.Height / 2)); }
public CCPoint LocationFromTouch(CCTouch touch) { CCPoint touchLocation = touch.LocationOnScreen; touchLocation = WorldToParentspace(Layer.ScreenToWorldspace(touchLocation)); return(touchLocation); }
bool OnTouchBegan(CCTouch touch, CCEvent touchEvent) { bool hits = touchHits(touch); if (hits) scaleButtonTo(0.9f); return hits; }
bool onTouchBegan(CCTouch touch, CCEvent touchEvent) { if (m_state != PaddleState.kPaddleStateUngrabbed) return false; if (!containsTouchLocation(touch)) return false; m_state = PaddleState.kPaddleStateGrabbed; return true; }
void TouchCancelled(CCTouch touch, CCEvent touchEvent) { Debug.Assert(MenuState == CCMenuState.TrackingTouch, "[Menu ccTouchCancelled] -- invalid state"); if (SelectedMenuItem != null) { SelectedMenuItem.Selected = false; } MenuState = CCMenuState.Waiting; }
public void TouchEnded(CCTouch touch) { var pos = Layer.ScreenToWorldspace(touch.LocationOnScreen); if (pos.X >= 0 && pos.X < ContentSize.Width && pos.Y >= 0 && pos.Y <= ContentSize.Height) { Edit(); } }
public void OnTouchesEnded(List<CCTouch> touches, CCEvent touchEvent) { foreach (CCTouch touch in touches) { if (touch == Touch) { Touch = null; return; } } }
/** * Returns a boolean value that indicates whether a touch is inside the bounds * of the receiver. The given touch must be relative to the world. * * @param touch A CCTouch object that represents a touch. * * @return YES whether a touch is inside the receivers rect. */ public virtual bool IsTouchInside(CCTouch touch) { CCPoint touchLocation = touch.LocationOnScreen; touchLocation = Parent.Layer.ScreenToWorldspace(touchLocation); CCRect bBox = BoundingBoxTransformedToWorld; return(bBox.ContainsPoint(touchLocation)); }
public bool TouchBegan(CCTouch touch) { var pos = Layer.ScreenToWorldspace(touch.LocationOnScreen); if (pos.X >= 0 && pos.X < ContentSize.Width && pos.Y >= 0 && pos.Y <= ContentSize.Height) { return(true); } return(false); }
bool onTouchBegan(CCTouch touch, CCEvent touchEvent) { CCPoint touchLocation = touch.LocationOnScreen; CCPoint nodePosition = Layer.ScreenToWorldspace(touchLocation); // NSLog(@"pos: %f,%f -> %f,%f", touchLocation.x, touchLocation.y, nodePosition.x, nodePosition.y); CCLog.Log("OnTouchBegan: " + nodePosition); return m_test.MouseDown(new b2Vec2(nodePosition.X, nodePosition.Y)); }
void OnTouchMoved(CCTouch pTouch, CCEvent touchEvent) { CCPoint location = LocationFromTouch(pTouch); location = new CCPoint(location.X - initialTouchXPosition, 0); HasMoved = true; switchSprite.SliderXPosition = location.X; }
public void OnTouchMoved(CCTouch touch, CCNode container) { OnInterfaceMoveLocation(touch.LocationOnScreen.X, touch.LocationOnScreen.Y, container); OnInterfaceDragMove(touch.LocationOnScreen.X, touch.LocationOnScreen.Y, container); #if WINDOWS_PHONE //Position = nodePosition.ToCpVect(); #endif }
void OnTouchMoved(CCTouch pTouch, CCEvent touchEvent) { // Get the touch location CCPoint touchLocation = GetTouchLocation(pTouch); //small modification: this allows changing of the colour, even if the touch leaves the bounding area // UpdateSliderPosition(touchLocation); // sendActionsForControlEvents(ControlEventValueChanged); // Check the touch position on the Slider CheckSliderPosition(touchLocation); }
public override bool IsTouchInside(CCTouch touch) { CCPoint touchLocation = touch.Location; CCRect rect = BoundingBoxTransformedToWorld; rect.Size.Width += ThumbSprite.ContentSize.Width; rect.Origin.X -= ThumbSprite.ContentSize.Width / 2; return(rect.ContainsPoint(touchLocation)); }
bool onTouchBegan(CCTouch touch, CCEvent touchEvent) { CCPoint touchLocation = touch.Location; CCPoint nodePosition = ConvertToNodeSpace(touchLocation); // NSLog(@"pos: %f,%f -> %f,%f", touchLocation.x, touchLocation.y, nodePosition.x, nodePosition.y); m_test.MouseDown(new Vector2(nodePosition.X, nodePosition.Y)); return true; }
void AddIncomingNewTouch(int touchId, ref CCPoint position) { lock (touchLock) { if (!touchMap.ContainsKey(touchId)) { var touch = new CCTouch(touchId, position, gameTime.TotalGameTime); touchMap.Add(touchId, touch); incomingNewTouches.Add(touch); } } }
public void OnTouchesBegan(List<CCTouch> touches, CCEvent touchEvent) { foreach (CCTouch touch in touches) { if (touch!=null) { // AirHockey uses layer.ScreenToWorldspace(touch.LocationOnScreen) if (BoundingBox.ContainsPoint(touch.Location)) { Touch = touch; return; } } } }
bool OnTouchBegan(CCTouch touch, CCEvent touchEvent) { if (!IsTouchInside(touch) || !Enabled || !Visible) { return(false); } CCPoint location = LocationFromTouch(touch); SliderBegan(location); return(true); }
bool OnTouchBegan(CCTouch touch, CCEvent touchEvent) { if (!Enabled || !Visible) { return(false); } // Get the touch location CCPoint touchLocation = GetTouchLocation(touch); // Check the touch position on the Slider return(CheckSliderPosition(touchLocation)); }
//events bool onTouchBegan(CCTouch pTouch, CCEvent touchEvent) { if (!IsTouchInside(pTouch) || !Enabled) { return(false); } State = CCControlState.Highlighted; isPushed = true; Highlighted = true; SendActionsForControlEvents(CCControlEvent.TouchDown); return(true); }
public virtual void TouchCancelled(CCTouch touch, CCEvent touchEvent) { if (!Visible) { return; } touches.Remove(touch); if (touches.Count == 0) { Dragging = false; IsTouchMoved = false; } }
bool OnTouchBegan(CCTouch touch, CCEvent touchEvent) { if (!IsTouchInside(touch) || !Enabled || !Visible) { return(false); } previousLocation = GetTouchLocation(touch); PotentiometerBegan(previousLocation); return(true); }
void OnTouchCancelled(CCTouch pTouch, CCEvent touchEvent) { CCPoint location = LocationFromTouch(pTouch); switchSprite.ThumbSprite.Color = new CCColor3B(255, 255, 255); if (HasMoved) { On = !(location.X < switchSprite.ContentSize.Width / 2); } else { On = !on; } }
protected virtual CCPoint LocationFromTouch(CCTouch touch) { CCPoint touchLocation = touch.LocationOnScreen; // Get the touch position touchLocation = WorldToParentspace(Layer.ScreenToWorldspace(touchLocation)); // Convert to the node space of this class if (touchLocation.X < 0) { touchLocation.X = 0; } else if (touchLocation.X > BackgroundSprite.ContentSize.Width) { touchLocation.X = BackgroundSprite.ContentSize.Width; } return(touchLocation); }
public void OnTouchEnded(CCTouch touch, CCEvent e) { if (Enable) { foreach (var control in ControlList) { var p = control.PositionWorldspace; var rect = new CCRect(p.X, p.Y, control.ContentSize.Width, control.ContentSize.Height); if (rect.ContainsPoint(Target.Layer.ScreenToWorldspace(touch.LocationOnScreen))) { control.OnTouchEnded(touch, e); return; } } } }
void OnTouchEnded(CCTouch pTouch, CCEvent touchEvent) { MinusSprite.Color = CCColor3B.White; PlusSprite.Color = CCColor3B.White; if (autorepeat) { StopAutorepeat(); } if (IsTouchInside(pTouch)) { CCPoint location = GetTouchLocation(pTouch); Value = this.value + ((location.X < MinusSprite.ContentSize.Width) ? (0.0f - stepValue) : stepValue); } }
bool OnTouchBegan(CCTouch touch, CCEvent touchEvent) { if (!IsTouchInside(touch) || !Enabled) { return(false); } HasMoved = false; CCPoint location = LocationFromTouch(touch); initialTouchXPosition = location.X - switchSprite.SliderXPosition; switchSprite.ThumbSprite.Color = new CCColor3B(166, 166, 166); switchSprite.NeedsLayout(); return(true); }
void onTouchEnded(CCTouch pTouch, CCEvent touchEvent) { if (m_pTrackNode == null) { return; } var endPos = pTouch.LocationOnScreen; if (m_pTrackNode.BoundingBox.ContainsPoint(m_beginPos) && m_pTrackNode.BoundingBox.ContainsPoint(endPos)) { onClickTrackNode(true); } else { onClickTrackNode(false); } }
protected virtual CCPoint LocationFromTouch(CCTouch touch) { CCPoint touchLocation = touch.Location; // Get the touch position touchLocation = BackgroundSprite.WorldToParentspace(touchLocation); var size = BackgroundSprite.ContentSize; if (touchLocation.X < 0) { touchLocation.X = 0; } else if (touchLocation.X > size.Width) { touchLocation.X = size.Width; } return(touchLocation); }
void TouchMoved(CCTouch touch, CCEvent touchEvent) { Debug.Assert(MenuState == CCMenuState.TrackingTouch, "[Menu TouchMoved] -- invalid state"); CCMenuItem currentItem = ItemForTouch(touch); if (currentItem != SelectedMenuItem) { if (SelectedMenuItem != null) { SelectedMenuItem.Selected = false; } if (currentItem != null) { currentItem.Selected = true; } SelectedMenuItem = currentItem; } }
void onTouchEnded(CCTouch pTouch, CCEvent touchEvent) { State = CCControlState.Normal; isPushed = false; Highlighted = false; if (IsTouchInside(pTouch)) { if (Clicked != null) { OnClicked(); } OnTouchUpInside(); } else { OnTouchUpOutside(); } }
void onTouchEnded(CCTouch pTouch, CCEvent touchEvent) { State = CCControlState.Normal; isPushed = false; Highlighted = false; if (IsTouchInside(pTouch)) { if (OnButtonTap != null) { OnButtonTap(this); } SendActionsForControlEvents(CCControlEvent.TouchUpInside); } else { SendActionsForControlEvents(CCControlEvent.TouchUpOutside); } }
bool OnTouchBegan(CCTouch pTouch, CCEvent touchEvent) { if (!IsTouchInside(pTouch) || !Enabled || !Visible) { return(false); } CCPoint location = GetTouchLocation(pTouch); UpdateLayoutUsingTouchLocation(location); touchInsideFlag = true; if (autorepeat) { StartAutorepeat(); } return(true); }
public virtual void TouchEnded(CCTouch touch, CCEvent touchEvent) { if (!Visible) { return; } if (touches.Contains(touch)) { if (touches.Count == 1 && IsTouchMoved) { Schedule(DeaccelerateScrolling); } touches.Remove(touch); } if (touches.Count == 0) { Dragging = false; IsTouchMoved = false; } }
/** override functions */ public virtual bool TouchBegan(CCTouch pTouch, CCEvent touchEvent) { if (!Visible) { return(false); } var frame = ViewRect; //dispatcher does not know about clipping. reject touches outside visible bounds. if (touches.Count > 2 || IsTouchMoved || !frame.ContainsPoint(container.Layer.ScreenToWorldspace(pTouch.LocationOnScreen))) { return(false); } if (!touches.Contains(pTouch)) { touches.Add(pTouch); } if (touches.Count == 1) { // scrolling touchPoint = Layer.ScreenToWorldspace(pTouch.LocationOnScreen); IsTouchMoved = false; Dragging = true; //Dragging started scrollDistance = CCPoint.Zero; touchLength = 0.0f; } else if (touches.Count == 2) { touchPoint = CCPoint.Midpoint(Layer.ScreenToWorldspace(touches[0].LocationOnScreen), Layer.ScreenToWorldspace(touches[1].LocationOnScreen)); touchLength = CCPoint.Distance(container.Layer.ScreenToWorldspace(touches[0].LocationOnScreen), container.Layer.ScreenToWorldspace(touches[1].LocationOnScreen)); Dragging = false; } return(true); }
bool TouchBegan(CCTouch touch, CCEvent touchEvent) { if (MenuState != CCMenuState.Waiting || !Visible || !Enabled) { return(false); } for (CCNode c = Parent; c != null; c = c.Parent) { if (c.Visible == false) { return(false); } } SelectedMenuItem = ItemForTouch(touch); if (SelectedMenuItem != null) { MenuState = CCMenuState.TrackingTouch; SelectedMenuItem.Selected = true; return(true); } return(false); }
bool OnTouchBegan(CCTouch touch, CCEvent touchEvent) { beginTouchPos = touch.Location; return true; }
private bool OnTouchBegan(CCTouch arg1, CCEvent arg2) { return (true); }
private void OnTouchMoved(CCTouch arg1, CCEvent arg2) { }
void OnTouchMoved(CCTouch pTouch, CCEvent touchEvent) { CCPoint location = LocationFromTouch(pTouch); SliderMoved(location); }
public override bool IsTouchInside(CCTouch touch) { CCPoint touchLocation = touch.Location; CCRect rect = BoundingBoxTransformedToWorld; rect.Size.Width += ThumbSprite.ContentSize.Width; rect.Origin.X -= ThumbSprite.ContentSize.Width / 2; return rect.ContainsPoint(touchLocation); }
/** override functions */ public virtual bool TouchBegan(CCTouch pTouch, CCEvent touchEvent) { if (!Visible) { return false; } var frame = ViewRect; //dispatcher does not know about clipping. reject touches outside visible bounds. if (touches.Count > 2 || IsTouchMoved || !frame.ContainsPoint(container.Layer.ScreenToWorldspace(pTouch.LocationOnScreen))) { return false; } if (!touches.Contains(pTouch)) { touches.Add(pTouch); } if (touches.Count == 1) { // scrolling touchPoint = Layer.ScreenToWorldspace(pTouch.LocationOnScreen); IsTouchMoved = false; Dragging = true; //Dragging started scrollDistance = CCPoint.Zero; touchLength = 0.0f; } else if (touches.Count == 2) { touchPoint = CCPoint.Midpoint(Layer.ScreenToWorldspace(touches[0].LocationOnScreen), Layer.ScreenToWorldspace(touches[1].LocationOnScreen)); touchLength = CCPoint.Distance(container.Layer.ScreenToWorldspace(touches[0].LocationOnScreen), container.Layer.ScreenToWorldspace(touches[1].LocationOnScreen)); Dragging = false; } return true; }
public void TouchCancelled(CCTouch pTouch) { //nothing }
public void TouchMoved(CCTouch touch) { //nothing }
public bool TouchBegan(CCTouch touch) { var pos = Layer.ScreenToWorldspace(touch.LocationOnScreen); if (pos.X >= 0 && pos.X < ContentSize.Width && pos.Y >= 0 && pos.Y <= ContentSize.Height) { return true; } return false; }
void OnTouchMoved(CCTouch touch, CCEvent touchEvent) { var touchLocation = touch.Location; float nMoveY = touchLocation.Y - beginTouchPos.Y; curPos = testListMenu.Position; CCPoint nextPos = new CCPoint(curPos.X, curPos.Y + nMoveY); CCRect visibleBounds = Layer.VisibleBoundsWorldspace; if (nextPos.Y < 0.0f) { testListMenu.Position = new CCPoint(0, 0); return; } if (nextPos.Y > (((int)TestCases.TESTS_COUNT + 1) * LINE_SPACE - visibleBounds.Size.Height)) { testListMenu.Position = (new CCPoint(0, (((int)TestCases.TESTS_COUNT + 1) * LINE_SPACE - visibleBounds.Size.Height))); return; } testListMenu.Position = nextPos; beginTouchPos = touchLocation; curPos = nextPos; }
public virtual void TouchMoved(CCTouch touch, CCEvent touchEvent) { if (!Visible) { return; } if (touches.Contains(touch)) { if (touches.Count == 1 && Dragging) {// scrolling CCPoint moveDistance, newPoint; //, maxInset, minInset; float newX, newY; var frame = ViewRect; newPoint = Layer.ScreenToWorldspace(touches[0].LocationOnScreen); moveDistance = newPoint - touchPoint; float dis = 0.0f; if (Direction == CCScrollViewDirection.Vertical) { dis = moveDistance.Y; } else if (Direction == CCScrollViewDirection.Horizontal) { dis = moveDistance.X; } else { dis = (float)Math.Sqrt(moveDistance.X * moveDistance.X + moveDistance.Y * moveDistance.Y); } if (!IsTouchMoved && Math.Abs(ConvertDistanceFromPointToInch(dis)) < MOVE_INCH) { //CCLOG("Invalid movement, distance = [%f, %f], disInch = %f", moveDistance.x, moveDistance.y); return; } if (!IsTouchMoved) { moveDistance = CCPoint.Zero; } touchPoint = newPoint; IsTouchMoved = true; if (frame.ContainsPoint(touchPoint)) { switch (Direction) { case CCScrollViewDirection.Vertical: moveDistance = new CCPoint(0.0f, moveDistance.Y); break; case CCScrollViewDirection.Horizontal: moveDistance = new CCPoint(moveDistance.X, 0.0f); break; default: break; } newX = container.Position.X + moveDistance.X; newY = container.Position.Y + moveDistance.Y; scrollDistance = moveDistance; SetContentOffset(new CCPoint(newX, newY)); } } else if (touches.Count == 2 && !Dragging) { float len = CCPoint.Distance(Layer.ScreenToWorldspace(touches[0].LocationOnScreen), Layer.ScreenToWorldspace(touches[1].LocationOnScreen)); ZoomScale = ZoomScale * len / touchLength; } } }
protected virtual CCPoint LocationFromTouch(CCTouch touch) { CCPoint touchLocation = touch.Location; // Get the touch position touchLocation = BackgroundSprite.WorldToParentspace(touchLocation); var size = BackgroundSprite.ContentSize; if (touchLocation.X < 0) { touchLocation.X = 0; } else if (touchLocation.X > size.Width) { touchLocation.X = size.Width; } return touchLocation; }
bool OnTouchBegan(CCTouch touch, CCEvent touchEvent) { if (!IsTouchInside(touch) || !Enabled || !Visible) return false; CCPoint location = LocationFromTouch(touch); SliderBegan(location); return true; }
void OnTouchEnded(CCTouch pTouch, CCEvent touchEvent) { SliderEnded(CCPoint.Zero); }
//public override void TouchEnded(CCTouch touch) //{ //} private void OnTouchEnded(CCTouch arg1, CCEvent arg2) { float accel_filter = 0.1f; float ax = ConvertTouchToNodeSpace(arg1).X - ConvertToNodeSpace(arg1.PreviousLocationInView).X; ax /= 500; bird_vel.X = bird_vel.X * accel_filter + (float)ax * (1.0f - accel_filter) * 500.0f; }
bool OnTouchBegan(CCTouch touch, CCEvent touchEvent) { var layer = tileMap.LayerNamed("Layer 0"); var location = layer.WorldToParentspace(touch.Location); var tileCoordinates = layer.ClosestTileCoordAtNodePosition(location); // Convert the tile coordinates position to world coordinates for // our outline drawing var world = layer.TilePosition(tileCoordinates); // Calculate our width and height of the tile CCSize texToContentScaling = CCTileMapLayer.DefaultTexelToContentSizeRatios; float width = layer.TileTexelSize.Width * texToContentScaling.Width; float height = layer.TileTexelSize.Height * texToContentScaling.Height; var rect = new CCRect(world.X, world.Y, width, height); drawNode.Clear(); drawNode.Color = CCColor3B.Magenta; drawNode.Opacity = 255; var center = rect.Center; var right = center; right.X += width / 2; var top = center; top.Y += height / 2; var left = right; left.X -= width; var bottom = center; bottom.Y -= height / 2; // Hightlight our iso tile drawNode.DrawPolygon (new CCPoint[] {right, top, left, bottom}, 4, CCColor4B.Transparent, 1, new CCColor4F(CCColor4B.Magenta)); return true; }