public void playBackgroundMusic(string pszFilePath, bool bLoop) { if (pszFilePath == null) { return; } SimpleAudioEngine.sharedMusic().Open(SimpleAudioEngine._FullPath(pszFilePath), SimpleAudioEngine._Hash(pszFilePath)); SimpleAudioEngine.sharedMusic().Play(bLoop); }
public void preloadEffect(string pszFilePath) { if (pszFilePath.Length <= 0) { return; } uint num = SimpleAudioEngine._Hash(pszFilePath); if (SimpleAudioEngine.sharedList().ContainsKey(num)) { return; } EffectPlayer effectPlayer = new EffectPlayer(); effectPlayer.Open(SimpleAudioEngine._FullPath(pszFilePath), num); SimpleAudioEngine.sharedList().Add(num, effectPlayer); }
public void preloadBackgroundMusic(string pszFilePath) { SimpleAudioEngine.sharedMusic().Open(SimpleAudioEngine._FullPath(pszFilePath), SimpleAudioEngine._Hash(pszFilePath)); }