예제 #1
0
 public CC3MeshNode(CC3GraphicsContext graphicsContext, CC3Mesh mesh, CC3Material material)
     : base(graphicsContext)
 {
     _mesh = mesh;
     _material = material;
 }
예제 #2
0
 public void BindMaterial(CC3Material material)
 {
     if (_currentlyBoundMaterial != material)
     {
         _currentlyBoundMaterial = material;
     }
 }