public void selectPage(int page) { if (page < 0 || page >= layers_.Count) { CCDebug.Error(@"CCScrollLayer#selectPage: {0} - wrong page number, out of bounds. ", page); return; } this.position = this.positionForPageWithNumber(page); prevScreen_ = currentScreen_; currentScreen_ = page; }
// // Draw the Scene // public void drawScene() { if (_displayError && _lastError != null) { return; } try{ /* calculate "global" dt */ calculateDeltaTime(); /* tick before glClear: issue #533 */ if (!_isPaused) { _scheduler.update(_dt); } /* to avoid flickr, nextScene MUST be here: after tick and before draw. * XXX: Which bug is this one. It seems that it can't be reproduced with v0.9 */ if (_nextScene != null) { setNextScene(); } // DateTime t3 = DateTime.Now; _globolRendererSortingOrder = _startGlbolRendererSortingOrder; if (_runningScene != null) { _runningScene.visit(); } }catch (Exception e) { CCDebug.Error(e.ToString()); if (_displayError) { _lastError = e; } else { Application.Quit(); } } showState(); // _totalFrames++; }
public void moveToPage(int page) { if (page < 0 || page >= layers_.Count) { CCDebug.Error("CCScrollLayer#moveToPage: {0} - wrong page number, out of bounds. ", page); return; } if (this.delegate_ != null) { this.delegate_.scrollLayerScrollingStarted(this, page); } isMoving_ = true; CCActionFiniteTime changePage = new CCMoveTo(scrollTime_, this.positionForPageWithNumber(page)); changePage = CCSequence.Actions(changePage, new CCCallFunc(this, moveToPageEnded)); this.runAction(changePage); prevScreen_ = currentScreen_; currentScreen_ = page; }