public void backCallback(object pSender) { CCScene s = new TextInputTestScene(); s.AddChild(textinputTestScene.backTextInputTest()); CCDirector.SharedDirector.ReplaceScene(s); //s->release(); }
public void restartCallback(object pSender) { CCScene s = new TextInputTestScene(); s.AddChild(textinputTestScene.restartTextInputTest()); CCDirector.SharedDirector.ReplaceScene(s); }