public CCEaseOut(CCEaseOut easeOut) : base(easeOut) { }
public override void OnEnter() { base.OnEnter(); var size = CCDirector.SharedDirector.WinSize; var move = new CCMoveBy (3, new CCPoint(size.Width - 130, 0)); var move_back = (CCActionInterval) move.Reverse(); var move_ease_in = new CCEaseIn((CCActionInterval) move.Copy(), 2.5f); var move_ease_in_back = move_ease_in.Reverse(); var move_ease_out = new CCEaseOut((CCActionInterval) move.Copy(), 2.5f); var move_ease_out_back = move_ease_out.Reverse(); var delay = new CCDelayTime (0.25f); var seq1 = new CCSequence(move, delay, move_back, (CCFiniteTimeAction) delay.Copy()); var seq2 = new CCSequence(move_ease_in, (CCFiniteTimeAction) delay.Copy(), move_ease_in_back, (CCFiniteTimeAction) delay.Copy()); var seq3 = new CCSequence(move_ease_out, (CCFiniteTimeAction) delay.Copy(), move_ease_out_back, (CCFiniteTimeAction) delay.Copy()); var a2 = m_grossini.RunAction(new CCRepeatForever ((CCActionInterval)seq1)); a2.Tag = 1; var a1 = m_tamara.RunAction(new CCRepeatForever ((CCActionInterval)seq2)); a1.Tag = 1; var a = m_kathia.RunAction(new CCRepeatForever ((CCActionInterval)seq3)); a.Tag = 1; Schedule(testStopAction, 6.25f); }
public CCEaseOut (CCEaseOut easeOut) : base (easeOut) { }