VertexLayer vertexLayer; /// 点层 #endregion Fields #region Constructors /// <summary> /// 构造函数 /// </summary> /// <param name="mainWindow"></param> private CloverController(MainWindow mainWindow) { this.mainWindow = mainWindow; renderController = RenderController.GetInstance(); }
public static RenderController GetInstance() { if (instance == null) { instance = new RenderController(); } return instance; }