private static void SendCancelBytesToWorker(object p_worker_pulse_object, WorkerReceiveThreadConstruct p_recieve_thread_construct , Dictionary <int, Thread> p_all_mini_threads, object p_all_mini_threads_lock, int p_mini_thread_id) { lock (p_worker_pulse_object) { p_recieve_thread_construct.receive_thread_queue.Enqueue(new byte[0]); p_recieve_thread_construct.receive_thread_queue_flag = true; Monitor.Pulse(p_worker_pulse_object); } lock (p_all_mini_threads_lock) { if (p_all_mini_threads.ContainsKey(p_mini_thread_id)) { p_all_mini_threads.Remove(p_mini_thread_id); } } }
private static void ReceiveThread(WorkerReceiveThreadConstruct p_recieve_thread_construct, ref Socket p_client_socket , ref ClientWorkerTimer p_worker_timer, object p_worker_pulse_object) { byte[] data_received = new byte[1024]; while (true) { data_received = ReceiveData(p_client_socket); lock (p_worker_pulse_object) { p_recieve_thread_construct.receive_thread_queue_flag = true; p_recieve_thread_construct.receive_thread_queue.Enqueue(data_received); p_worker_timer.StartAndReset(); Monitor.Pulse(p_worker_pulse_object); if (data_received.Length == 0) { Thread.CurrentThread.Abort(); return; } } } }
private static void SendThread(Queue <KeyValuePair <TypeOfSend, byte[]> > p_send_thread_queue, ref bool p_send_thread_queue_flag , ref bool p_send_thread_cancel_flag, ref bool p_receipt_received_flag, object p_send_thread_pulse_object , object p_worker_pulse_object, WorkerReceiveThreadConstruct p_recieve_thread_construct, Socket p_client_socket , ClientWorkerTimer p_worker_timer) { SendWorkerThreadStatus status = SendWorkerThreadStatus.Normal; System.Timers.Timer send_timer = new System.Timers.Timer(); send_timer.Interval = 3000; send_timer.AutoReset = false; Dictionary <int, Thread> all_mini_threads = new Dictionary <int, Thread>(); object all_mini_threads_lock = new object(); bool cancelled = false; int retry_counts = 0; byte[] last_message_sent = new byte[1]; SendThreadResendConstruct resend_construct = new SendThreadResendConstruct(); send_timer.Elapsed += new System.Timers.ElapsedEventHandler((sender, e) => send_timer_Elapsed(sender, e, resend_construct, p_send_thread_pulse_object)); while (true) { lock (p_send_thread_pulse_object) { if (!p_send_thread_cancel_flag && !p_receipt_received_flag && !p_send_thread_queue_flag && !resend_construct.resend_flag) { Monitor.Wait(p_send_thread_pulse_object); } if (p_send_thread_cancel_flag) { status = SendWorkerThreadStatus.End; send_timer.Stop(); cancelled = true; break; } if (p_receipt_received_flag && status == SendWorkerThreadStatus.WaitingForAReceipt) { send_timer.Stop(); retry_counts = 0; status = SendWorkerThreadStatus.Normal; p_receipt_received_flag = false; } if (resend_construct.resend_flag == true && status == SendWorkerThreadStatus.WaitingForAReceipt) { retry_counts++; resend_construct.resend_flag = false; if (retry_counts < 4) { send_timer.Stop(); send_timer.Start(); int sent_data_length = SendData(p_client_socket, last_message_sent); if (sent_data_length > 0) { p_worker_timer.StartAndReset(); } } else { send_timer.Stop(); int mini_thread_id = HelperFunctions.GetGUID(); p_worker_timer.StartAndReset(); status = SendWorkerThreadStatus.Suspended; Thread send_cancel_bytes_to_worker_thead = new Thread(() => SendCancelBytesToWorker(p_worker_pulse_object, p_recieve_thread_construct , all_mini_threads, all_mini_threads_lock, mini_thread_id)); lock (all_mini_threads_lock) { all_mini_threads.Add(mini_thread_id, send_cancel_bytes_to_worker_thead); } send_cancel_bytes_to_worker_thead.Start(); } } if (p_send_thread_queue_flag && (status == SendWorkerThreadStatus.Normal || status == SendWorkerThreadStatus.WaitingForAReceipt)) { if (p_send_thread_queue.Count > 0) { if ((p_send_thread_queue.ElementAt(0).Key == TypeOfSend.WithReceipt && status == SendWorkerThreadStatus.Normal) || (p_send_thread_queue.ElementAt(0).Key == TypeOfSend.WithoutReceipt && (status == SendWorkerThreadStatus.Normal || status == SendWorkerThreadStatus.WaitingForAReceipt))) { KeyValuePair <TypeOfSend, byte[]> send_object = p_send_thread_queue.Dequeue(); if (p_send_thread_queue.Count == 0) { p_send_thread_queue_flag = false; } if (send_object.Key == TypeOfSend.WithReceipt && status == SendWorkerThreadStatus.Normal) { status = SendWorkerThreadStatus.WaitingForAReceipt; last_message_sent = send_object.Value; int sent_data_length = SendData(p_client_socket, send_object.Value); if (sent_data_length > 0) { p_worker_timer.StartAndReset(); } send_timer.Start(); } else if (send_object.Key == TypeOfSend.WithoutReceipt) { SendData(p_client_socket, send_object.Value); p_worker_timer.StartAndReset(); } } } else { p_send_thread_queue_flag = false; } } } } if (cancelled) { send_timer.Stop(); Thread.CurrentThread.Abort(); } }
public static void WorkerMainThread(ClientWorkerData p_worker_data, IPEndPoint p_server_ip_endpoint) { ClientWorkerData worker_data = p_worker_data; Dictionary <int, Thread> all_mini_threads = new Dictionary <int, Thread>(); object all_mini_threads_lock = new object(); ClientWorkerStatus status = ClientWorkerStatus.Connecting; System.Timers.Timer worker_quick_check_timer_object = new System.Timers.Timer(); worker_quick_check_timer_object.Interval = 13500; worker_quick_check_timer_object.AutoReset = false; worker_quick_check_timer_object.Elapsed += new System.Timers.ElapsedEventHandler((sender, e) => worker_timer_Elapsed(sender , e, worker_data.send_to_worker_construct , worker_data.client_worker_pulse_object)); ClientWorkerTimer timer = new ClientWorkerTimer(worker_quick_check_timer_object); Socket server_socket = new Socket(SocketType.Stream, ProtocolType.Tcp); int k = 0; while (k < 4) { try { server_socket.Connect(p_server_ip_endpoint); k = 0; break; } catch (Exception) { k++; Thread.Sleep(200); continue; } } if (k > 3) { MessageFromWorker signal_reject_message = new MessageFromWorker(new ClientWorkerSignal(false), TypeOfMessageFromWorker.SignalMessage); AddNewTransferMiniThread(signal_reject_message, worker_data.receive_from_worker_construct, worker_data.message_received_inform , worker_data.main_form_invoke, all_mini_threads, all_mini_threads_lock); try { server_socket.Shutdown(SocketShutdown.Both); server_socket.Close(); } catch { } Thread.CurrentThread.Abort(); return; } MessageFromWorker signal_accept_message = new MessageFromWorker(new ClientWorkerSignal(true), TypeOfMessageFromWorker.SignalMessage); AddNewTransferMiniThread(signal_accept_message, worker_data.receive_from_worker_construct, worker_data.message_received_inform , worker_data.main_form_invoke, all_mini_threads, all_mini_threads_lock); int last_message_sent_id = 0; bool cancelled = false; bool user_cancelled = false; BinaryFormatter formatter = new BinaryFormatter(); formatter.Context = new StreamingContext(StreamingContextStates.All); formatter.TypeFormat = FormatterTypeStyle.TypesWhenNeeded; formatter.AssemblyFormat = FormatterAssemblyStyle.Simple; SerializationBinder serialization_binder = formatter.Binder; MemoryStream stream = new MemoryStream(); byte[] data_buffer = new byte[1]; status = ClientWorkerStatus.Satrting; Queue <byte[]> temp_receive_thread_queue = new Queue <byte[]>(); WorkerReceiveThreadConstruct receive_thread_construct = new WorkerReceiveThreadConstruct(temp_receive_thread_queue); Thread receiver_thread = new Thread(() => ReceiveThread(receive_thread_construct, ref server_socket , ref timer, worker_data.client_worker_pulse_object)); Queue <KeyValuePair <TypeOfSend, byte[]> > send_thread_queue = new Queue <KeyValuePair <TypeOfSend, byte[]> >(); bool send_thread_queue_flag = false; bool send_thread_cancel_flag = false; object send_thread_pulse_object = new object(); bool send_thread_receipt_received_flag = false; Thread send_thread = new Thread(() => SendThread(send_thread_queue, ref send_thread_queue_flag, ref send_thread_cancel_flag , ref send_thread_receipt_received_flag, send_thread_pulse_object, worker_data.client_worker_pulse_object, receive_thread_construct, server_socket, timer)); receiver_thread.Start(); send_thread.Start(); timer.StartAndReset(); status = ClientWorkerStatus.Normal; while (true) { lock (worker_data.client_worker_pulse_object) { if (!worker_data.cancel_construct.cancel_construct_flag && !receive_thread_construct.receive_thread_queue_flag && !worker_data.send_to_worker_construct.send_to_worker_queue_flag) { Monitor.Wait(worker_data.client_worker_pulse_object); } if (worker_data.cancel_construct.cancel_construct_flag) { timer.PrimerStop(); user_cancelled = true; cancelled = true; break; } if (receive_thread_construct.receive_thread_queue_flag) { if (receive_thread_construct.receive_thread_queue.Count > 0) { byte[] byte_received_data = receive_thread_construct.receive_thread_queue.Dequeue(); if (receive_thread_construct.receive_thread_queue.Count == 0) { receive_thread_construct.receive_thread_queue_flag = false; } if (byte_received_data.Length == 0) { timer.PrimerStop(); MessageFromWorker cancel_message_from_worker = new MessageFromWorker(null, TypeOfMessageFromWorker.OfflineInform); AddNewTransferMiniThread(cancel_message_from_worker, worker_data.receive_from_worker_construct, worker_data.message_received_inform , worker_data.main_form_invoke, all_mini_threads, all_mini_threads_lock); cancelled = true; break; } else { stream = new MemoryStream(byte_received_data); DataForSend data_received = null; try { data_received = (DataForSend)formatter.Deserialize(stream); } catch { stream = new MemoryStream(); continue; } stream = new MemoryStream(); if (data_received.Get_data_for_send_type == TypeOfDataForSend.QuickAnswer && status == ClientWorkerStatus.WaitForAReceipt) { QuickAnswer received_quick_answer = null; try { received_quick_answer = ((QuickAnswer)data_received.Get_message_object); } catch { continue; } if (received_quick_answer.Get_id == last_message_sent_id) { lock (send_thread_pulse_object) { send_thread_receipt_received_flag = true; Monitor.Pulse(send_thread_pulse_object); status = ClientWorkerStatus.Normal; } } } else if (data_received.Get_data_for_send_type == TypeOfDataForSend.QuickCheck) { QuickCheck received_quick_check = null; try { received_quick_check = ((QuickCheck)data_received.Get_message_object); } catch { continue; } QuickAnswer quick_answer = new QuickAnswer(received_quick_check.Get_id); DataForSend quick_answer_for_send = new DataForSend(TypeOfDataForSend.QuickAnswer, quick_answer); formatter.Serialize(stream, quick_answer_for_send); byte[] byte_quick_answer = stream.GetBuffer(); stream = new MemoryStream(); lock (send_thread_pulse_object) { send_thread_queue.Enqueue(new KeyValuePair <TypeOfSend, byte[]>(TypeOfSend.WithoutReceipt, byte_quick_answer)); send_thread_queue_flag = true; Monitor.Pulse(send_thread_pulse_object); } } else if (data_received.Get_data_for_send_type == TypeOfDataForSend.UserMessage) { UserMessageToClient user_message = null; try { user_message = ((UserMessageToClient)data_received.Get_message_object); } catch (Exception) { continue; } FinalMessageForClient client_object = null; try { client_object = new FinalMessageForClient(user_message.Get_user_message.Get_message_type, user_message.Get_user_message.Get_message_object); } catch (Exception) { continue; } MessageFromWorker final_message_received = new MessageFromWorker(client_object, TypeOfMessageFromWorker.FinalMessage); AddNewTransferMiniThread(final_message_received, worker_data.receive_from_worker_construct, worker_data.message_received_inform , worker_data.main_form_invoke, all_mini_threads, all_mini_threads_lock); QuickAnswer user_message_answer = new QuickAnswer(user_message.Get_id); DataForSend user_answer_for_send = new DataForSend(TypeOfDataForSend.QuickAnswer, user_message_answer); formatter.Serialize(stream, user_answer_for_send); lock (send_thread_pulse_object) { send_thread_queue.Enqueue(new KeyValuePair <TypeOfSend, byte[]>(TypeOfSend.WithoutReceipt, stream.GetBuffer())); send_thread_queue_flag = true; Monitor.Pulse(send_thread_pulse_object); } stream = new MemoryStream(); } } } else { receive_thread_construct.receive_thread_queue_flag = false; } } if (worker_data.send_to_worker_construct.send_to_worker_queue_flag) { if (status == ClientWorkerStatus.Normal) { if (worker_data.send_to_worker_construct.send_to_worker_queue.Count > 0) { MessageToWorker object_to_send = worker_data.send_to_worker_construct.send_to_worker_queue.Dequeue(); if (worker_data.send_to_worker_construct.send_to_worker_queue.Count == 0) { worker_data.send_to_worker_construct.send_to_worker_queue_flag = false; } if (object_to_send.Get_type_of_message_to_worker_object == TypeOfMessageToWorker.QuickCheckRequest) { QuickCheck quick_check_to_send = new QuickCheck(HelperFunctions.GetGUID()); DataForSend client_data = new DataForSend(TypeOfDataForSend.QuickCheck, quick_check_to_send); formatter.Serialize(stream, client_data); byte[] byte_client_data = stream.GetBuffer(); lock (send_thread_pulse_object) { send_thread_queue.Enqueue(new KeyValuePair <TypeOfSend, byte[]>(TypeOfSend.WithReceipt, byte_client_data)); send_thread_queue_flag = true; Monitor.Pulse(send_thread_pulse_object); } last_message_sent_id = quick_check_to_send.Get_id; status = ClientWorkerStatus.WaitForAReceipt; stream = new MemoryStream(); } else if (object_to_send.Get_type_of_message_to_worker_object == TypeOfMessageToWorker.FinalMessage) { FinalMessageForServer final_message = (FinalMessageForServer)object_to_send.Get_message_for_worker_object; UserMessageToServer user_message_to_send = new UserMessageToServer(HelperFunctions.GetGUID(), final_message); DataForSend client_data = new DataForSend(TypeOfDataForSend.UserMessage, user_message_to_send); formatter.Serialize(stream, client_data); byte[] byte_client_data = stream.GetBuffer(); lock (send_thread_pulse_object) { send_thread_queue.Enqueue(new KeyValuePair <TypeOfSend, byte[]>(TypeOfSend.WithReceipt, byte_client_data)); send_thread_queue_flag = true; Monitor.Pulse(send_thread_pulse_object); } last_message_sent_id = user_message_to_send.Get_id; status = ClientWorkerStatus.WaitForAReceipt; stream = new MemoryStream(); } } else { worker_data.send_to_worker_construct.send_to_worker_queue_flag = false; } } } } } if (cancelled) { timer.PrimerStop(); if (!user_cancelled) { MessageFromWorker offline_inform_message = new MessageFromWorker(null, TypeOfMessageFromWorker.OfflineInform); AddNewTransferMiniThread(offline_inform_message, worker_data.receive_from_worker_construct, worker_data.message_received_inform , worker_data.main_form_invoke, all_mini_threads, all_mini_threads_lock); } try { receiver_thread.Abort(); } catch { } try { server_socket.Shutdown(SocketShutdown.Both); server_socket.Close(); } catch { } receiver_thread.Join(); lock (send_thread_pulse_object) { send_thread_cancel_flag = true; Monitor.Pulse(send_thread_pulse_object); } send_thread.Join(); Thread.CurrentThread.Abort(); return; } }