public void Start(IConnectionProvider standardConnectionProvider, ScreenStream screen) { connectionProvider = standardConnectionProvider; screenStreamer = screen; webCamStreamer = new WebCamStreamer(); }
public void Start(IConnectionProvider standardConnectionProvider, ScreenStream screen) { #if XRREMOTING_USE_NEW_INPUT_SYSTEM InputSystem.onEvent += InputSystem_onEvent; #endif dataSender = new DataSender(); pointsDataSender = new DataSender(); separateThreadDataSender = new DataSender(); screenStreamer = screen; connectionProvider = standardConnectionProvider; arCamera.targetTexture = new RenderTexture(arCamera.pixelWidth, arCamera.pixelHeight, 16, RenderTextureFormat.ARGB32); Screen.sleepTimeout = SleepTimeout.NeverSleep; depthPoints = new List <Vector3>(); webCamStreamer = new WebCamStreamer(); streamingDataReceiver = new DataReceiver(screenStreamer, webCamStreamer); defferedCallsReceived = new DataReceiver(screenStreamer, webCamStreamer); streamingDataReceiver.handleScreenStream = () => { pendingTexAssign = true; }; globalReceived.OnARRemoteSettingsReceived += OnArRemoteSettingsReceived; connectionProviderDefferredCalls = new DirectConnectionProvider(); connectionProviderDefferredCalls.hasNoDelay = true; connectionProviderDefferredCalls.SetRemotePort(7203); connectionProviderAR = new DirectConnectionProvider(); ((DirectConnectionProvider)connectionProviderAR).hasNoDelay = true; connectionProviderAR.SetRemotePort(7202); connectionProviderAR.OnConnected += ConnectionProviderAR_OnConnected; connectionProviderAR.OnDisconnected += ConnectionProviderar_OnDisconnected; connectionProviderAR.OnDataReceived += ConnectionProviderar_OnDataReceived; connectionProviderAR.OnStreamReceived += ConnectionProviderar_OnStreamReceived; connectionProviderDefferredCalls.OnStreamReceived += ConnectionProviderSeparateThread_OnStreamReceived; connectionProviderAR.Initialize(); connectionProviderAR.StartListening(); connectionProviderDefferredCalls.Initialize(); connectionProviderDefferredCalls.StartListening(); }
public DataReceiver(ScreenStream screen, WebCamStreamer webCamStreamer) { this.screen = screen; this.webCamStreamer = webCamStreamer; }