예제 #1
0
파일: Skill.cs 프로젝트: Skinny1001/PlayUO
 public Skill(int id, bool action, string name)
 {
     this.ID = id;
     this.Action = action;
     this.Name = name;
     this.Value = 0f;
     this.Real = 0f;
     this.Group = null;
     this.Lock = SkillLock.Up;
 }
예제 #2
0
 public Skill(int id, bool action, string name)
 {
     this.ID     = id;
     this.Action = action;
     this.Name   = name;
     this.Value  = 0f;
     this.Real   = 0f;
     this.Group  = null;
     this.Lock   = SkillLock.Up;
 }
예제 #3
0
        public GSkillList(GSkills owner) : base(4, 4, 250, 50)
        {
            this.m_Owner   = owner;
            base.m_CanDrag = false;
            Skills skills = Engine.Skills;

            this.m_SkillGumps = new GSkillGump[0x100];
            int y = 4;

            for (int i = 0; i < skills.Groups.Length; i++)
            {
                GLabel     label;
                SkillGroup group = skills.Groups[i];
                label = new GLabel(group.Name, Engine.GetUniFont(1), Hues.Bright, 4, y)
                {
                    X = label.X - label.Image.xMin,
                    Y = label.Y - label.Image.yMin
                };
                label.SetTag("yBase", label.Y);
                base.m_Children.Add(label);
                y += 4 + (label.Image.yMax - label.Image.yMin);
                for (int j = 0; j < group.Skills.Count; j++)
                {
                    Skill      skill = (Skill)group.Skills[j];
                    GSkillGump toAdd = new GSkillGump(skill, y, base.m_Width - 20, this.m_Owner.ShowReal);
                    this.m_SkillGumps[skill.ID] = toAdd;
                    base.m_Children.Add(toAdd);
                    y += 4 + toAdd.Height;
                }
            }
            this.m_SliderBorder = new GSingleBorder(0, 0, 0x10, 100);
            base.m_Children.Add(this.m_SliderBorder);
            this.m_Slider = new GAlphaVSlider(0, 6, 0x10, 100, 0.0, 0.0, (double)(y + 1), 1.0);
            this.m_Slider.SetTag("Max", y + 1);
            this.m_Slider.OnValueChange = (OnValueChange)Delegate.Combine(this.m_Slider.OnValueChange, new OnValueChange(this.Slider_OnValueChange));
            base.m_Children.Add(this.m_Slider);
            this.m_Hotspot = new GHotspot(0, 0, 0x10, 100, this.m_Slider);
            base.m_Children.Add(this.m_Hotspot);
        }