public Main() { InitializeComponent(); cmbKey.DataSource = Enum.GetNames(typeof(Keys)); var Mappings = new List <KeyMapping>(); var m = new KeyMapping(); m.Generator = new Generators.Project(); m.Alt = true; m.Hotkey.KeyCode = Keys.D1; Mappings.Add(m); m = new KeyMapping(); m.Generator = new Generators.Elf(); m.Alt = true; m.Hotkey.KeyCode = Keys.D2; Mappings.Add(m); m = new KeyMapping(); m.Generator = new Generators.Fantasy(); Mappings.Add(m); bsMappings.DataSource = Mappings; }
public Main() { InitializeComponent(); cmbKey.DataSource = Enum.GetNames(typeof(Keys)); var Mappings = new List<KeyMapping>(); var m = new KeyMapping(); m.Generator = new Generators.Project(); m.Alt = true; m.Hotkey.KeyCode = Keys.D1; Mappings.Add(m); m = new KeyMapping(); m.Generator = new Generators.Elf(); m.Alt = true; m.Hotkey.KeyCode = Keys.D2; Mappings.Add(m); m = new KeyMapping(); m.Generator = new Generators.Fantasy(); Mappings.Add(m); bsMappings.DataSource = Mappings; }