public MapProperties ExportToPropertiesClass() { MapProperties properties = new MapProperties(); properties.Name = Name; properties.Right = Right; properties.Left = Left; properties.Up = Up; properties.Down = Down; properties.Music = Music; properties.YouTubeMusicID = YouTubeMusicID; properties.MaxX = MaxX; properties.MaxY = MaxY; properties.Moral = Moral; properties.Weather = Weather; properties.Darkness = Darkness; properties.Indoors = Indoors; properties.Belly = HungerEnabled; properties.Recruit = RecruitEnabled; properties.Exp = ExpEnabled; properties.TimeLimit = TimeLimit; properties.Instanced = Instanced; properties.DungeonIndex = DungeonIndex; properties.MinNpcs = MinNpcs; properties.MaxNpcs = MaxNpcs; properties.NpcSpawnTime = NpcSpawnTime; properties.Effect = Effect; for (int i = 0; i < Npc.Count; i++) { properties.Npcs.Add(new MapNpcSettings()); properties.Npcs[i].NpcNum = Npc[i].NpcNum; properties.Npcs[i].SpawnX = Npc[i].SpawnX; properties.Npcs[i].SpawnY = Npc[i].SpawnY; properties.Npcs[i].MinLevel = Npc[i].MinLevel; properties.Npcs[i].MaxLevel = Npc[i].MaxLevel; properties.Npcs[i].AppearanceRate = Npc[i].AppearanceRate; properties.Npcs[i].StartStatus = Npc[i].StartStatus; properties.Npcs[i].StartStatusCounter = Npc[i].StartStatusCounter; properties.Npcs[i].StartStatusChance = Npc[i].StartStatusChance; } return(properties); }
public void LoadFromPropertiesClass(MapProperties properties) { Name = properties.Name; Right = properties.Right; Left = properties.Left; Up = properties.Up; Down = properties.Down; Music = properties.Music; YouTubeMusicID = properties.YouTubeMusicID; MaxX = properties.MaxX; MaxY = properties.MaxY; Moral = properties.Moral; Weather = properties.Weather; Darkness = properties.Darkness; Indoors = properties.Indoors; HungerEnabled = properties.Belly; RecruitEnabled = properties.Recruit; ExpEnabled = properties.Exp; TimeLimit = properties.TimeLimit; Instanced = properties.Instanced; DungeonIndex = properties.DungeonIndex; MinNpcs = properties.MinNpcs; MaxNpcs = properties.MaxNpcs; NpcSpawnTime = properties.NpcSpawnTime; Effect = properties.Effect; Npc = new List <MapNpcSettings>(); for (int i = 0; i < properties.Npcs.Count; i++) { Npc.Add(new MapNpcSettings()); Npc[i].NpcNum = properties.Npcs[i].NpcNum; Npc[i].SpawnX = properties.Npcs[i].SpawnX; Npc[i].SpawnY = properties.Npcs[i].SpawnY; Npc[i].MinLevel = properties.Npcs[i].MinLevel; Npc[i].MaxLevel = properties.Npcs[i].MaxLevel; Npc[i].AppearanceRate = properties.Npcs[i].AppearanceRate; Npc[i].StartStatus = properties.Npcs[i].StartStatus; Npc[i].StartStatusCounter = properties.Npcs[i].StartStatusCounter; Npc[i].StartStatusChance = properties.Npcs[i].StartStatusChance; } }
public void LoadFromPropertiesClass(MapProperties properties) { Name = properties.Name; Right = properties.Right; Left = properties.Left; Up = properties.Up; Down = properties.Down; Music = properties.Music; MaxX = properties.MaxX; MaxY = properties.MaxY; Moral = properties.Moral; Weather = properties.Weather; Darkness = properties.Darkness; Indoors = properties.Indoors; HungerEnabled = properties.Belly; RecruitEnabled = properties.Recruit; ExpEnabled = properties.Exp; TimeLimit = properties.TimeLimit; Instanced = properties.Instanced; DungeonIndex = properties.DungeonIndex; MinNpcs = properties.MinNpcs; MaxNpcs = properties.MaxNpcs; NpcSpawnTime = properties.NpcSpawnTime; Npc = new List<MapNpcSettings>(); for (int i = 0; i < properties.Npcs.Count; i++) { Npc.Add(new MapNpcSettings()); Npc[i].NpcNum = properties.Npcs[i].NpcNum; Npc[i].SpawnX = properties.Npcs[i].SpawnX; Npc[i].SpawnY = properties.Npcs[i].SpawnY; Npc[i].MinLevel = properties.Npcs[i].MinLevel; Npc[i].MaxLevel = properties.Npcs[i].MaxLevel; Npc[i].AppearanceRate = properties.Npcs[i].AppearanceRate; Npc[i].StartStatus = properties.Npcs[i].StartStatus; Npc[i].StartStatusCounter = properties.Npcs[i].StartStatusCounter; Npc[i].StartStatusChance = properties.Npcs[i].StartStatusChance; } }
public MapProperties ExportToPropertiesClass() { MapProperties properties = new MapProperties(); properties.Name = Name; properties.Right = Right; properties.Left = Left; properties.Up = Up; properties.Down = Down; properties.Music = Music; properties.MaxX = MaxX; properties.MaxY = MaxY; properties.Moral = Moral; properties.Weather = Weather; properties.Darkness = Darkness; properties.Indoors = Indoors; properties.Belly = HungerEnabled; properties.Recruit = RecruitEnabled; properties.Exp = ExpEnabled; properties.TimeLimit = TimeLimit; properties.Instanced = Instanced; properties.DungeonIndex = DungeonIndex; properties.MinNpcs = MinNpcs; properties.MaxNpcs = MaxNpcs; properties.NpcSpawnTime = NpcSpawnTime; for (int i = 0; i < Npc.Count; i++) { properties.Npcs.Add(new MapNpcSettings()); properties.Npcs[i].NpcNum = Npc[i].NpcNum; properties.Npcs[i].SpawnX = Npc[i].SpawnX; properties.Npcs[i].SpawnY = Npc[i].SpawnY; properties.Npcs[i].MinLevel = Npc[i].MinLevel; properties.Npcs[i].MaxLevel = Npc[i].MaxLevel; properties.Npcs[i].AppearanceRate = Npc[i].AppearanceRate; properties.Npcs[i].StartStatus = Npc[i].StartStatus; properties.Npcs[i].StartStatusCounter = Npc[i].StartStatusCounter; properties.Npcs[i].StartStatusChance = Npc[i].StartStatusChance; } return properties; }
public winProperties() : base("winProperties") { this.Windowed = true; this.ShowInWindowSwitcher = false; this.TitleBar.Text = "Map Properties"; this.TitleBar.Font = Logic.Graphics.FontManager.LoadFont("tahoma", 12); this.TitleBar.CloseButton.Visible = true; this.AlwaysOnTop = true; this.BackColor = Color.White; //this.BorderStyle = SdlDotNet.Widgets.BorderStyle.FixedSingle; //this.BorderWidth = 1; //this.BorderColor = Color.Black; this.Size = new Size(500, 500); this.Location = DrawingSupport.GetCenter(SdlDotNet.Graphics.Video.Screen.Size, this.Size); properties = Maps.MapHelper.ActiveMap.ExportToPropertiesClass(); pnlGeneral = new Panel("pnlGeneral"); pnlGeneral.Size = this.Size; pnlGeneral.Location = new Point(0, 34); pnlGeneral.BackColor = Color.White; pnlGeneral.Visible = true; btnGeneral = new Button("btnGeneral"); btnGeneral.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); btnGeneral.Size = new System.Drawing.Size(134, 32); btnGeneral.Location = new Point(49, 0); btnGeneral.Text = "General Options"; btnGeneral.Selected = true; Skins.SkinManager.LoadButtonGui(btnGeneral); btnGeneral.Click += new EventHandler<MouseButtonEventArgs>(btnGeneral_Click); pnlNPC = new Panel("pnlNPC"); pnlNPC.Size = this.Size; pnlNPC.Location = new Point(0, 34); pnlNPC.BackColor = Color.White; pnlNPC.Visible = false; btnNPC = new Button("btnNPC"); btnNPC.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); btnNPC.Size = new System.Drawing.Size(134, 32); btnNPC.Location = new Point(183, 0); btnNPC.Text = "NPC"; btnNPC.Selected = false; Skins.SkinManager.LoadButtonGui(btnNPC); btnNPC.Click += new EventHandler<MouseButtonEventArgs>(btnNPC_Click); pnlScroll = new Panel("pnlScroll"); pnlScroll.Size = this.Size; pnlScroll.Location = new Point(0, 34); pnlScroll.BackColor = Color.White; pnlScroll.Visible = false; btnScroll = new Button("btnScroll"); btnScroll.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); btnScroll.Size = new System.Drawing.Size(134, 32); btnScroll.Location = new Point(317, 0); btnScroll.Text = "Scroll"; btnScroll.Selected = false; Skins.SkinManager.LoadButtonGui(btnScroll); btnScroll.Click += new EventHandler<MouseButtonEventArgs>(btnScroll_Click); #region General txtMapName = new TextBox("txtMapName"); txtMapName.Size = new System.Drawing.Size(300, 18); txtMapName.Location = new Point(100, 10); txtMapName.Text = properties.Name; lblMapName = new Label("lblMapName"); lblMapName.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); lblMapName.AutoSize = true; lblMapName.Location = new Point(20, 10); lblMapName.Text = "Map Name: "; lblMapSwitchover = new Label("lblMapSwitchover"); lblMapSwitchover.Font = Logic.Graphics.FontManager.LoadFont("PMU", 22); lblMapSwitchover.AutoSize = true; lblMapSwitchover.Location = new Point(20, 40); lblMapSwitchover.Text = "Map Switchover"; lblNorth = new Label("lblNorth"); lblNorth.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); lblNorth.AutoSize = true; lblNorth.Location = new Point(20, 65); lblNorth.Text = "North: "; txtNorth = new TextBox("txtNorth"); txtNorth.Size = new System.Drawing.Size(50, 18); txtNorth.Location = new Point(100, 65); txtNorth.Text = properties.Up.ToString(); lblSouth = new Label("lblSouth"); lblSouth.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); lblSouth.AutoSize = true; lblSouth.Location = new Point(20, 85); lblSouth.Text = "South: "; txtSouth = new TextBox("txtSouth"); txtSouth.Size = new System.Drawing.Size(50, 18); txtSouth.Location = new Point(100, 85); txtSouth.Text = properties.Down.ToString(); lblEast = new Label("lblEast"); lblEast.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); lblEast.AutoSize = true; lblEast.Location = new Point(20, 105); lblEast.Text = "East: "; txtEast = new TextBox("txtEast"); txtEast.Size = new System.Drawing.Size(50, 18); txtEast.Location = new Point(100, 105); txtEast.Text = properties.Right.ToString(); lblWest = new Label("lblWest"); lblWest.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); lblWest.AutoSize = true; lblWest.Location = new Point(20, 125); lblWest.Text = "West: "; txtWest = new TextBox("txtWest"); txtWest.Size = new System.Drawing.Size(50, 18); txtWest.Location = new Point(100, 125); txtWest.Text = properties.Left.ToString(); chkIndoors = new CheckBox("chkIndoors"); chkIndoors.Text = "Indoors"; chkIndoors.Size = new System.Drawing.Size(100, 16); chkIndoors.Location = new Point(10, 155); chkIndoors.BackColor = Color.Transparent; chkIndoors.Checked = properties.Indoors; chkHunger = new CheckBox("chkHunger"); chkHunger.Location = new Point(100, 155); chkHunger.Size = new System.Drawing.Size(100, 16); chkHunger.Text = "Hunger"; chkHunger.BackColor = Color.Transparent; chkHunger.Checked = properties.Belly; chkRecruit = new CheckBox("chkRecruit"); chkRecruit.Location = new Point(190, 155); chkRecruit.Size = new System.Drawing.Size(100, 16); chkRecruit.Text = "Recruit"; chkRecruit.BackColor = Color.Transparent; chkRecruit.Checked = properties.Recruit; chkExp = new CheckBox("chkExp"); chkExp.Location = new Point(280, 155); chkExp.Size = new System.Drawing.Size(100, 16); chkExp.Text = "Exp"; chkExp.BackColor = Color.Transparent; chkExp.Checked = properties.Exp; chkInstanced = new CheckBox("chkInstanced"); chkInstanced.Location = new Point(370, 155); chkInstanced.Size = new System.Drawing.Size(100, 16); chkInstanced.Text = "Instanced"; chkInstanced.BackColor = Color.Transparent; chkInstanced.Checked = properties.Instanced; lblGlobal = new Label("lblGlobal"); lblGlobal.Font = Logic.Graphics.FontManager.LoadFont("PMU", 22); lblGlobal.AutoSize = true; lblGlobal.Location = new Point(260, 40); lblGlobal.Text = "Global Options"; lblMapMorality = new Label("lblMapMorality"); lblMapMorality.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); lblMapMorality.AutoSize = true; lblMapMorality.Location = new Point(240, 65); lblMapMorality.Text = "Moral: "; cmbMapMorality = new ComboBox("cmbMapMorality"); //cmbMapMorality.Font = Graphics.FontManager.LoadFont("PMU", 18); cmbMapMorality.Size = new System.Drawing.Size(150, 18); cmbMapMorality.Location = new Point(300, 65); //cmbMapMorality.Text = "Map Morality"; cmbMapMorality.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("PMU", 18), "None")); cmbMapMorality.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("PMU", 18), "Safe Zone")); cmbMapMorality.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("PMU", 18), "No Death Penalty")); cmbMapMorality.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("PMU", 18), "House")); cmbMapMorality.SelectItem((int)properties.Moral); lblMapWeather = new Label("lblMapWeather"); lblMapWeather.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); lblMapWeather.AutoSize = true; lblMapWeather.Location = new Point(240, 85); lblMapWeather.Text = "Weather: "; cmbMapWeather = new ComboBox("cmbMapWeather"); cmbMapWeather.Size = new System.Drawing.Size(150, 18); cmbMapWeather.Location = new Point(300, 85); cmbMapWeather.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("PMU", 18), "Ambiguous")); cmbMapWeather.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("PMU", 18), "None")); cmbMapWeather.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("PMU", 18), "Raining")); cmbMapWeather.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("PMU", 18), "Snowing")); cmbMapWeather.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("PMU", 18), "Thunder")); cmbMapWeather.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("PMU", 18), "Hail")); cmbMapWeather.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("PMU", 18), "Diamond Dust")); cmbMapWeather.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("PMU", 18), "Cloudy")); cmbMapWeather.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("PMU", 18), "Fog")); cmbMapWeather.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("PMU", 18), "Sunny")); cmbMapWeather.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("PMU", 18), "Sandstorm")); cmbMapWeather.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("PMU", 18), "Snowstorm")); cmbMapWeather.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("PMU", 18), "Ashfall")); cmbMapWeather.SelectItem((int)properties.Weather); lblMapDarkness = new Label("lblMapDarkness"); lblMapDarkness.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); lblMapDarkness.AutoSize = true; lblMapDarkness.Location = new Point(240, 105); lblMapDarkness.Text = "Darkness: "; nudDarkness = new NumericUpDown("nudDarkness"); nudDarkness.Size = new System.Drawing.Size(150, 18); nudDarkness.Location = new Point(300, 105); nudDarkness.Minimum = -1; nudDarkness.Maximum = 30; nudDarkness.Value = properties.Darkness; lblMapTimeLimit = new Label("lblMapTimeLimit"); lblMapTimeLimit.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); lblMapTimeLimit.AutoSize = true; lblMapTimeLimit.Location = new Point(240, 125); lblMapTimeLimit.Text = "Time: "; nudTimeLimit = new NumericUpDown("nudTimeLimit"); nudTimeLimit.Size = new System.Drawing.Size(150, 18); nudTimeLimit.Location = new Point(300, 125); nudTimeLimit.Minimum = -1; nudTimeLimit.Maximum = Int32.MaxValue; nudTimeLimit.Value = properties.TimeLimit; lblMusic = new Label("lblMusic"); lblMusic.Font = Logic.Graphics.FontManager.LoadFont("PMU", 22); lblMusic.AutoSize = true; lblMusic.Location = new Point(20, 170); lblMusic.Text = "Music"; cmbMusic = new ComboBox("cmbMusic"); cmbMusic.Size = new System.Drawing.Size(375, 30); cmbMusic.Location = new Point(25, 200); btnPlay = new Button("btnPlay"); btnPlay.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); btnPlay.Size = new System.Drawing.Size(75, 30); btnPlay.Location = new Point(410, 200); Skins.SkinManager.LoadButtonGui(btnPlay); btnPlay.Text = "Play"; btnPlay.Click += new EventHandler<MouseButtonEventArgs>(btnPlay_Click); btnStop = new Button("btnStop"); btnStop.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); btnStop.Size = new System.Drawing.Size(75, 30); btnStop.Location = new Point(410, 230); Skins.SkinManager.LoadButtonGui(btnStop); btnStop.Text = "Stop"; btnStop.Click += new EventHandler<MouseButtonEventArgs>(btnStop_Click); btnOk = new Button("btnOk"); btnOk.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); btnOk.Size = new System.Drawing.Size(75, 30); btnOk.Location = new Point(0, 365); Skins.SkinManager.LoadButtonGui(btnOk); btnOk.Text = "Ok"; btnOk.Click += new EventHandler<MouseButtonEventArgs>(btnOk_Click); btnCancel = new Button("btnCancel"); btnCancel.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); btnCancel.Size = new System.Drawing.Size(75, 30); btnCancel.Location = new Point(0, 395); Skins.SkinManager.LoadButtonGui(btnCancel); btnCancel.Text = "Cancel"; btnCancel.Click += new EventHandler<MouseButtonEventArgs>(btnCancel_Click); #endregion #region NPC //lblNpcSelector = new Label("lblNpcSelector"); //lblNpcSelector.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); //lblNpcSelector.AutoSize = true; //lblNpcSelector.Location = new Point(5, 10); //lblNpcSelector.Text = "Select an NPC to edit:"; //cmbNpcSelector = new ComboBox("cmbNpcSelector"); //cmbNpcSelector.Size = new System.Drawing.Size(150, 22); //cmbNpcSelector.Location = new Point(lblNpcSelector.X + lblNpcSelector.Width + 5, lblNpcSelector.Y); //for (int i = 0; i < MaxInfo.MAX_MAP_NPCS; i++) { // cmbNpcSelector.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("PMU", 18), "NPC " + (i + 1))); //} //cmbNpcSelector.ItemSelected += new EventHandler(cmbNpcSelector_ItemSelected); //lblNpcNum = new Label("lblNpcNum"); //lblNpcNum.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); //lblNpcNum.AutoSize = true; //lblNpcNum.Location = new Point(lblNpcSelector.X, lblNpcSelector.Y + lblNpcSelector.Height + 10); //lblNpcNum.Text = "NPC Number:"; //nudNpcNum = new NumericUpDown("nudNpcNum"); //nudNpcNum.Size = new System.Drawing.Size(100, 18); //nudNpcNum.Location = new Point(lblNpcNum.X + lblNpcNum.Width + 5, lblNpcNum.Y); //nudNpcNum.Maximum = MaxInfo.MaxNpcs; //nudNpcNum.Minimum = 0; //nudNpcNum.ValueChanged += new EventHandler<ValueChangedEventArgs>(nudNpcNum_ValueChanged); //lblNpcNumInfo = new Label("lblNpcNumInfo"); //lblNpcNumInfo.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); //lblNpcNumInfo.AutoSize = true; //lblNpcNumInfo.Location = new Point(nudNpcNum.X + nudNpcNum.Width + 5, nudNpcNum.Y); //lblNpcSpawnX = new Label("lblNpcSpawnX"); //lblNpcSpawnX.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); //lblNpcSpawnX.AutoSize = true; //lblNpcSpawnX.Location = new Point(lblNpcNum.X, lblNpcNum.Y + lblNpcNum.Height + 5); //lblNpcSpawnX.Text = "Spawn X:"; //nudNpcSpawnX = new NumericUpDown("nudNpcSpawnX"); //nudNpcSpawnX.Size = new System.Drawing.Size(100, 20); //nudNpcSpawnX.Location = new Point(lblNpcSpawnX.X + lblNpcSpawnX.Width + 5, lblNpcSpawnX.Y); //nudNpcSpawnX.Maximum = properties.MaxX; //nudNpcSpawnX.Minimum = 0; //lblNpcSpawnY = new Label("lblNpcSpawnY"); //lblNpcSpawnY.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); //lblNpcSpawnY.AutoSize = true; //lblNpcSpawnY.Location = new Point(nudNpcSpawnX.X + nudNpcSpawnX.Width + 5, nudNpcSpawnX.Y); //lblNpcSpawnY.Text = "Spawn Y:"; //nudNpcSpawnY = new NumericUpDown("nudNpcSpawnY"); //nudNpcSpawnY.Size = new System.Drawing.Size(100, 20); //nudNpcSpawnY.Location = new Point(lblNpcSpawnY.X + lblNpcSpawnY.Width + 5, lblNpcSpawnY.Y); //nudNpcSpawnY.Maximum = properties.MaxY; //nudNpcSpawnY.Minimum = 0; //lblNpcLevel = new Label("lblNpcLevel"); //lblNpcLevel.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); //lblNpcLevel.AutoSize = true; //lblNpcLevel.Location = new Point(lblNpcSpawnX.X, lblNpcSpawnX.Y + lblNpcSpawnX.Height + 5); //lblNpcLevel.Text = "Level:"; //nudNpcLevel = new NumericUpDown("nudNpcLevel"); //nudNpcLevel.Size = new System.Drawing.Size(100, 20); //nudNpcLevel.Location = new Point(lblNpcLevel.X + lblNpcLevel.Width + 5, lblNpcLevel.Y); //nudNpcLevel.Maximum = 100; //nudNpcLevel.Minimum = 1; //btnSaveNpc = new Button("btnSaveNpc"); //btnSaveNpc.Size = new System.Drawing.Size(100, 30); //btnSaveNpc.Location = new Point(lblNpcLevel.X, lblNpcLevel.Y + lblNpcLevel.Height + 5); //btnSaveNpc.Text = "Save NPC"; //btnSaveNpc.Click += new EventHandler<MouseButtonEventArgs>(btnSaveNpc_Click); //btnClearNpc = new Button("btnClearNpc"); //btnClearNpc.Size = new System.Drawing.Size(100, 30); //btnClearNpc.Location = new Point(btnSaveNpc.X + btnSaveNpc.Width + 5, btnSaveNpc.Y); //btnClearNpc.Text = "Clear NPC"; //btnClearNpc.Click += new EventHandler<MouseButtonEventArgs>(btnClearNpc_Click); //ListBox lbxItems; lbxNpcs = new ListBox("lbxNpcs"); lbxNpcs.Location = new Point(10, 200); lbxNpcs.Size = new Size(480, 280); lbxNpcs.Items.Clear(); for (int npc = 0; npc < properties.Npcs.Count; npc++) { MapNpcSettings newNpc = new MapNpcSettings(); newNpc.NpcNum = properties.Npcs[npc].NpcNum; newNpc.MinLevel = properties.Npcs[npc].MinLevel; newNpc.MaxLevel = properties.Npcs[npc].MaxLevel; newNpc.AppearanceRate = properties.Npcs[npc].AppearanceRate; newNpc.StartStatus = properties.Npcs[npc].StartStatus; //newNpc.StartStatusCounter = properties.Npcs[npc].StartStatusCounter; newNpc.StartStatusChance = properties.Npcs[npc].StartStatusChance; //properties.Npcs.Add(newNpc); lbxNpcs.Items.Add(new ListBoxTextItem(Client.Logic.Graphics.FontManager.LoadFont("tahoma", 10), (npc + 1) + ": " + "(" + newNpc.AppearanceRate + "%) " + "Lv." + newNpc.MinLevel + "-" + newNpc.MaxLevel + " " + Npc.NpcHelper.Npcs[newNpc.NpcNum].Name + " [" + newNpc.StartStatusChance + "% " + newNpc.StartStatus.ToString() + "]")); } //Label lblNpcSpawnTime; lblNpcSpawnTime = new Label("lblNpcSpawnTime"); lblNpcSpawnTime.Font = Client.Logic.Graphics.FontManager.LoadFont("Tahoma", 10); lblNpcSpawnTime.Text = "Spawn Time:"; lblNpcSpawnTime.AutoSize = true; lblNpcSpawnTime.Location = new Point(65, 10); //NumericUpDown nudNpcSpawnTime; nudNpcSpawnTime = new NumericUpDown("nudNpcSpawnTime"); nudNpcSpawnTime.Minimum = 1; nudNpcSpawnTime.Maximum = 100; nudNpcSpawnTime.Size = new Size(80, 20); nudNpcSpawnTime.Location = new Point(65, 26); nudNpcSpawnTime.Font = Client.Logic.Graphics.FontManager.LoadFont("tahoma", 10); nudNpcSpawnTime.Value = properties.NpcSpawnTime; lblNpcMin = new Label("lblNpcMin"); lblNpcMin.Font = Client.Logic.Graphics.FontManager.LoadFont("Tahoma", 10); lblNpcMin.Text = "Min Npcs"; lblNpcMin.AutoSize = true; lblNpcMin.Location = new Point(210, 10); //NumericUpDown nudNpcMin; nudNpcMin = new NumericUpDown("nudNpcMin"); nudNpcMin.Minimum = 0; nudNpcMin.Maximum = MaxInfo.MAX_MAP_NPCS; nudNpcMin.Size = new Size(80, 20); nudNpcMin.Location = new Point(210, 26); nudNpcMin.Font = Client.Logic.Graphics.FontManager.LoadFont("tahoma", 10); nudNpcMin.Value = properties.MinNpcs; //Label lblNpcMax; lblNpcMax = new Label("lblNpcMax"); lblNpcMax.Font = Client.Logic.Graphics.FontManager.LoadFont("Tahoma", 10); lblNpcMax.Text = "Max Npcs"; lblNpcMax.AutoSize = true; lblNpcMax.Location = new Point(355, 10); //NumericUpDown nudNpcMax; nudNpcMax = new NumericUpDown("nudNpcMax"); nudNpcMax.Minimum = 0; nudNpcMax.Maximum = MaxInfo.MAX_MAP_NPCS; nudNpcMax.Size = new Size(80, 20); nudNpcMax.Location = new Point(355, 26); nudNpcMax.Font = Client.Logic.Graphics.FontManager.LoadFont("tahoma", 10); nudNpcMax.Value = properties.MaxNpcs; //Label lblNpcNum; lblNpcNum = new Label("lblNpcNum"); lblNpcNum.Font = Client.Logic.Graphics.FontManager.LoadFont("Tahoma", 10); lblNpcNum.Text = "NPC #"; lblNpcNum.AutoSize = true; lblNpcNum.Location = new Point(65, 70); //NumericUpDown nudNpcNum; nudNpcNum = new NumericUpDown("nudNpcNum"); nudNpcNum.Minimum = 1; nudNpcNum.Maximum = MaxInfo.MaxItems; nudNpcNum.Size = new Size(80, 20); nudNpcNum.Location = new Point(65, 84); nudNpcNum.Font = Client.Logic.Graphics.FontManager.LoadFont("tahoma", 10); nudNpcNum.ValueChanged += new EventHandler<ValueChangedEventArgs>(nudNpcNum_ValueChanged); //Label lblNpcSpawnX; lblNpcSpawnX = new Label("lblNpcSpawnX"); lblNpcSpawnX.Font = Client.Logic.Graphics.FontManager.LoadFont("Tahoma", 10); lblNpcSpawnX.Text = "Spawn X"; lblNpcSpawnX.AutoSize = true; lblNpcSpawnX.Location = new Point(210, 70); //NumericUpDown nudNpcSpawnX; nudNpcSpawnX = new NumericUpDown("nudNpcSpawnX"); nudNpcSpawnX.Minimum = -1; nudNpcSpawnX.Maximum = properties.MaxX; nudNpcSpawnX.Size = new Size(80, 20); nudNpcSpawnX.Location = new Point(210, 84); nudNpcSpawnX.Font = Client.Logic.Graphics.FontManager.LoadFont("tahoma", 10); //Label lblNpcSpawnY; lblNpcSpawnY = new Label("lblNpcSpawnY"); lblNpcSpawnY.Font = Client.Logic.Graphics.FontManager.LoadFont("Tahoma", 10); lblNpcSpawnY.Text = "Spawn Y"; lblNpcSpawnY.AutoSize = true; lblNpcSpawnY.Location = new Point(355, 70); //NumericUpDown nudNpcSpawnY; nudNpcSpawnY = new NumericUpDown("nudNpcSpawnY"); nudNpcSpawnY.Minimum = -1; nudNpcSpawnY.Maximum = properties.MaxY; nudNpcSpawnY.Size = new Size(80, 20); nudNpcSpawnY.Location = new Point(355, 84); nudNpcSpawnY.Font = Client.Logic.Graphics.FontManager.LoadFont("tahoma", 10); //Label lblNpcSpawnRate; lblNpcSpawnRate = new Label("lblNpcSpawnRate"); lblNpcSpawnRate.Font = Client.Logic.Graphics.FontManager.LoadFont("Tahoma", 10); lblNpcSpawnRate.Text = "Spawn Rate:"; lblNpcSpawnRate.AutoSize = true; lblNpcSpawnRate.Location = new Point(65, 104); //NumericUpDown nudNpcSpawnRate; nudNpcSpawnRate = new NumericUpDown("nudNpcSpawnRate"); nudNpcSpawnRate.Minimum = 1; nudNpcSpawnRate.Maximum = 100; nudNpcSpawnRate.Size = new Size(80, 20); nudNpcSpawnRate.Location = new Point(65, 118); nudNpcSpawnRate.Font = Client.Logic.Graphics.FontManager.LoadFont("tahoma", 10); lblMinLevel = new Label("lblMinLevel"); lblMinLevel.Font = Client.Logic.Graphics.FontManager.LoadFont("Tahoma", 10); lblMinLevel.Text = "Min Level"; lblMinLevel.AutoSize = true; lblMinLevel.Location = new Point(210, 104); //NumericUpDown nudMinLevel; nudMinLevel = new NumericUpDown("nudMinLevel"); nudMinLevel.Minimum = 1; nudMinLevel.Maximum = 100; nudMinLevel.Size = new Size(80, 20); nudMinLevel.Location = new Point(210, 118); nudMinLevel.Font = Client.Logic.Graphics.FontManager.LoadFont("tahoma", 10); //Label lblMaxLevel; lblMaxLevel = new Label("lblMaxLevel"); lblMaxLevel.Font = Client.Logic.Graphics.FontManager.LoadFont("Tahoma", 10); lblMaxLevel.Text = "Max Level"; lblMaxLevel.AutoSize = true; lblMaxLevel.Location = new Point(355, 104); //NumericUpDown nudMaxLevel; nudMaxLevel = new NumericUpDown("nudMaxLevel"); nudMaxLevel.Minimum = 1; nudMaxLevel.Maximum = 100; nudMaxLevel.Size = new Size(80, 20); nudMaxLevel.Location = new Point(355, 118); nudMaxLevel.Font = Client.Logic.Graphics.FontManager.LoadFont("tahoma", 10); lblNpcStartStatus = new Label("lblNpcStartStatus"); lblNpcStartStatus.Font = Logic.Graphics.FontManager.LoadFont("Tahoma", 10); lblNpcStartStatus.AutoSize = true; lblNpcStartStatus.Location = new Point(65, 138); lblNpcStartStatus.Text = "Start Status:"; cbNpcStartStatus = new ComboBox("cbNpcStartStatus"); cbNpcStartStatus.Size = new System.Drawing.Size(80, 20); cbNpcStartStatus.Location = new Point(65, 152); for (int i = 0; i < 6; i++) { cbNpcStartStatus.Items.Add(new ListBoxTextItem(Logic.Graphics.FontManager.LoadFont("Tahoma", 10), ((Enums.StatusAilment)i).ToString())); } cbNpcStartStatus.SelectItem(0); lblStatusCounter = new Label("lblStatusCounter"); lblStatusCounter.Font = Client.Logic.Graphics.FontManager.LoadFont("Tahoma", 10); lblStatusCounter.Text = "Status Counter"; lblStatusCounter.AutoSize = true; lblStatusCounter.Location = new Point(210, 138); //NumericUpDown nudStatusCounter; nudStatusCounter = new NumericUpDown("nudStatusCounter"); nudStatusCounter.Minimum = Int32.MinValue; nudStatusCounter.Maximum = Int32.MaxValue; nudStatusCounter.Size = new Size(80, 20); nudStatusCounter.Location = new Point(210, 152); nudStatusCounter.Font = Client.Logic.Graphics.FontManager.LoadFont("tahoma", 10); //Label lblStatusChance; lblStatusChance = new Label("lblStatusChance"); lblStatusChance.Font = Client.Logic.Graphics.FontManager.LoadFont("Tahoma", 10); lblStatusChance.Text = "Status Chance"; lblStatusChance.AutoSize = true; lblStatusChance.Location = new Point(355, 138); //NumericUpDown nudStatusChance; nudStatusChance = new NumericUpDown("nudStatusChance"); nudStatusChance.Minimum = 1; nudStatusChance.Maximum = 100; nudStatusChance.Size = new Size(80, 20); nudStatusChance.Location = new Point(355, 152); nudStatusChance.Font = Client.Logic.Graphics.FontManager.LoadFont("tahoma", 10); //Button btnAddNpc; btnAddNpc = new Button("btnAddNpc"); btnAddNpc.Location = new Point(10, 180); btnAddNpc.Font = Client.Logic.Graphics.FontManager.LoadFont("tahoma", 10); btnAddNpc.Size = new System.Drawing.Size(64, 16); btnAddNpc.Visible = true; btnAddNpc.Text = "Add Npc"; btnAddNpc.Click += new EventHandler<MouseButtonEventArgs>(btnAddNpc_Click); //Button btnRemoveNpc; btnRemoveNpc = new Button("btnRemoveNpc"); btnRemoveNpc.Location = new Point(110, 180); btnRemoveNpc.Font = Client.Logic.Graphics.FontManager.LoadFont("tahoma", 10); btnRemoveNpc.Size = new System.Drawing.Size(64, 16); btnRemoveNpc.Visible = true; btnRemoveNpc.Text = "Remove Npc"; btnRemoveNpc.Click += new EventHandler<MouseButtonEventArgs>(btnRemoveNpc_Click); //Button btnLoadNpc; btnLoadNpc = new Button("btnLoadNpc"); btnLoadNpc.Location = new Point(210, 180); btnLoadNpc.Font = Client.Logic.Graphics.FontManager.LoadFont("tahoma", 10); btnLoadNpc.Size = new System.Drawing.Size(64, 16); btnLoadNpc.Visible = true; btnLoadNpc.Text = "Load Npc"; btnLoadNpc.Click += new EventHandler<MouseButtonEventArgs>(btnLoadNpc_Click); #endregion chkScroll = new CheckBox("chkScroll"); chkScroll.Text = "Use scroll maps?"; chkScroll.Size = new System.Drawing.Size(200, 16); chkScroll.Location = new Point(54, 60); chkScroll.BackColor = Color.Transparent; lblMaxX = new Label("lblMaxX"); lblMaxX.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); lblMaxX.AutoSize = true; lblMaxX.Location = new Point(54, 0); lblMaxX.Text = "Max X:"; lblMaxY = new Label("lblMaxY"); lblMaxY.Font = Logic.Graphics.FontManager.LoadFont("PMU", 18); lblMaxY.AutoSize = true; lblMaxY.Location = new Point(280, 0); lblMaxY.Text = "Max Y:"; txtMaxX = new TextBox("txtMaxX"); txtMaxX.Size = new System.Drawing.Size(134, 18); txtMaxX.Location = new Point(59, 25); txtMaxX.Text = properties.MaxX.ToString(); txtMaxY = new TextBox("txtMaxY"); txtMaxY.Size = new System.Drawing.Size(134, 18); txtMaxY.Location = new Point(285, 25); txtMaxY.Text = properties.MaxY.ToString(); this.AddWidget(pnlGeneral); this.AddWidget(btnGeneral); this.AddWidget(pnlNPC); this.AddWidget(btnNPC); this.AddWidget(pnlScroll); this.AddWidget(btnScroll); #region General pnlGeneral.AddWidget(txtMapName); pnlGeneral.AddWidget(lblMapName); pnlGeneral.AddWidget(lblMapSwitchover); pnlGeneral.AddWidget(lblNorth); pnlGeneral.AddWidget(lblSouth); pnlGeneral.AddWidget(lblEast); pnlGeneral.AddWidget(lblWest); pnlGeneral.AddWidget(txtNorth); pnlGeneral.AddWidget(txtSouth); pnlGeneral.AddWidget(txtEast); pnlGeneral.AddWidget(txtWest); pnlGeneral.AddWidget(chkHunger); pnlGeneral.AddWidget(chkRecruit); pnlGeneral.AddWidget(chkExp); pnlGeneral.AddWidget(chkIndoors); pnlGeneral.AddWidget(chkInstanced); pnlGeneral.AddWidget(lblGlobal); pnlGeneral.AddWidget(lblMapMorality); pnlGeneral.AddWidget(lblMapWeather); pnlGeneral.AddWidget(lblMapDarkness); pnlGeneral.AddWidget(lblMapTimeLimit); pnlGeneral.AddWidget(cmbMapMorality); pnlGeneral.AddWidget(cmbMapWeather); pnlGeneral.AddWidget(nudDarkness); pnlGeneral.AddWidget(nudTimeLimit); pnlGeneral.AddWidget(lblMusic); pnlGeneral.AddWidget(cmbMusic); pnlGeneral.AddWidget(btnPlay); pnlGeneral.AddWidget(btnStop); pnlGeneral.AddWidget(btnOk); pnlGeneral.AddWidget(btnCancel); #endregion #region NPC //pnlNPC.AddWidget(lblNpcSelector); //pnlNPC.AddWidget(cmbNpcSelector); //pnlNPC.AddWidget(lblNpcNum); //pnlNPC.AddWidget(nudNpcNum); //pnlNPC.AddWidget(lblNpcNumInfo); //pnlNPC.AddWidget(lblNpcSpawnX); //pnlNPC.AddWidget(nudNpcSpawnX); //pnlNPC.AddWidget(lblNpcSpawnY); //pnlNPC.AddWidget(nudNpcSpawnY); //pnlNPC.AddWidget(lblNpcLevel); //pnlNPC.AddWidget(nudNpcLevel); //pnlNPC.AddWidget(btnSaveNpc); //pnlNPC.AddWidget(btnClearNpc); pnlNPC.AddWidget(lblNpcSpawnTime); pnlNPC.AddWidget(nudNpcSpawnTime); pnlNPC.AddWidget(lblNpcMin); pnlNPC.AddWidget(nudNpcMin); pnlNPC.AddWidget(lblNpcMax); pnlNPC.AddWidget(nudNpcMax); pnlNPC.AddWidget(lbxNpcs); pnlNPC.AddWidget(lblNpcNum); pnlNPC.AddWidget(nudNpcNum); pnlNPC.AddWidget(lblNpcSpawnX); pnlNPC.AddWidget(nudNpcSpawnX); pnlNPC.AddWidget(lblNpcSpawnY); pnlNPC.AddWidget(nudNpcSpawnY); pnlNPC.AddWidget(lblMinLevel); pnlNPC.AddWidget(nudMinLevel); pnlNPC.AddWidget(lblMaxLevel); pnlNPC.AddWidget(nudMaxLevel); pnlNPC.AddWidget(lblNpcSpawnRate); pnlNPC.AddWidget(nudNpcSpawnRate); pnlNPC.AddWidget(lblNpcStartStatus); pnlNPC.AddWidget(cbNpcStartStatus); pnlNPC.AddWidget(lblStatusCounter); pnlNPC.AddWidget(nudStatusCounter); pnlNPC.AddWidget(lblStatusChance); pnlNPC.AddWidget(nudStatusChance); pnlNPC.AddWidget(btnAddNpc); pnlNPC.AddWidget(btnRemoveNpc); pnlNPC.AddWidget(btnLoadNpc); #endregion pnlScroll.AddWidget(chkScroll); pnlScroll.AddWidget(txtMaxX); pnlScroll.AddWidget(txtMaxY); pnlScroll.AddWidget(lblMaxX); pnlScroll.AddWidget(lblMaxY); this.LoadComplete(); LoadMusic(); }