private void KeysPress(InputBuilder builder, IEnumerable <VirtualKeyCode> keyCodes) { if (keyCodes == null) { return; } foreach (var key in keyCodes) { builder.AddKeyPress(key); } }
private void ModifiersDown(InputBuilder builder, IEnumerable <VirtualKeyCode> modifierKeyCodes) { if (modifierKeyCodes == null) { return; } foreach (var key in modifierKeyCodes) { builder.AddKeyDown(key); } }
public IKeyboardSimulator ModifiedKeyStroke(IEnumerable <VirtualKeyCode> modifierKeyCodes, IEnumerable <VirtualKeyCode> keyCodes) { var builder = new InputBuilder(); ModifiersDown(builder, modifierKeyCodes); KeysPress(builder, keyCodes); ModifiersUp(builder, modifierKeyCodes); SendSimulatedInput(builder.ToArray()); return(this); }
public IKeyboardSimulator TextEntry(string text) { if (text.Length > uint.MaxValue / 2) { throw new ArgumentException( string.Format("The text parameter is too long. It must be less than {0} characters.", uint.MaxValue / 2), "text"); } var inputList = new InputBuilder().AddCharacters(text).ToArray(); SendSimulatedInput(inputList); return(this); }
private void ModifiersUp(InputBuilder builder, IEnumerable <VirtualKeyCode> modifierKeyCodes) { if (modifierKeyCodes == null) { return; } var stack = new Stack <VirtualKeyCode>(modifierKeyCodes); while (stack.Count > 0) { builder.AddKeyUp(stack.Pop()); } }