public override void Enter() { base.Enter(); if (Game.Instance.musicChannel1 != null) { Game.Instance.musicChannel1.Stop(1f); Game.Instance.musicChannel1 = null; } if (Game.Instance.ambienceChannel1 != null) { Game.Instance.ambienceChannel1.Stop(1f); Game.Instance.ambienceChannel1 = null; } if (Instance.GameState == GameState.Won) { scoreScreenVictoryMusic = Program.Instance.SoundManager.GetStream(Client.Sound.Stream.ScoreScreenVictoryMusic1).Play(new Sound.PlayArgs { FadeInTime = 1f, Looping = true }); } else { scoreScreenDefeatMusic = Program.Instance.SoundManager.GetStream(Client.Sound.Stream.ScoreScreenVictoryMusic1).Play(new Sound.PlayArgs { FadeInTime = 1f, Looping = true }); } Game.Instance.Pause(); var ss = new Interface.ScoreScreenControl { GameState = Game.Instance.GameState, Map = Game.Instance.Map, GameTime = Game.Instance.GameTime, Statistics = Game.Instance.Statistics, AchievementsEarned = Game.Instance.AchievementsEarned, NPlaythroughs = Program.Instance.Profile.GetNPlaythroughs(Game.Instance.LoadMapFilename) + 1, SilverYield = Game.Instance.SilverYield, PreviousMaxSilverYield = Game.Instance.PreviousMaxSilverYield, FirstTimeCompletedMap = Game.Instance.GameState == GameState.Won && !Game.Instance.HasPreviouslyCompletedMap, CurrentStages = Game.Instance.CurrentStageInfos, BestStages = Game.Instance.BestStagesInfos, SilverEnabled = Program.Settings.SilverEnabled, HideStats = Program.Settings.HideStats, }; if (Game.Instance.GameState == GameState.Lost) { ss.LostGameReason = Game.Instance.LostReason; } var ep = Game.Instance.GoldYield; ss.EarnedGoldCoins = ep; Program.Instance.Interface.AddChild(ss); Game.Instance.MaximizeStages(); if (Game.Instance.GameState == GameState.Won && !Game.Instance.HasPreviouslyCompletedMap && Program.Settings.DisplayMapRatingDialog == MapRatingDialogSetup.Required) { Dialog.Show(new Interface.RatingBox()); } }
public override void Enter() { base.Enter(); if (Game.Instance.musicChannel1 != null) { Game.Instance.musicChannel1.Stop(1f); Game.Instance.musicChannel1 = null; } if (Game.Instance.ambienceChannel1 != null) { Game.Instance.ambienceChannel1.Stop(1f); Game.Instance.ambienceChannel1 = null; } if (Instance.GameState == GameState.Won) { scoreScreenVictoryMusic = Program.Instance.SoundManager.GetStream(Client.Sound.Stream.ScoreScreenVictoryMusic1).Play(new Sound.PlayArgs { FadeInTime = 1f, Looping = true }); } else { scoreScreenDefeatMusic = Program.Instance.SoundManager.GetStream(Client.Sound.Stream.ScoreScreenVictoryMusic1).Play(new Sound.PlayArgs { FadeInTime = 1f, Looping = true }); } Game.Instance.Pause(); var ss = new Interface.ScoreScreenControl { GameState = Game.Instance.GameState, Map = Game.Instance.Map, GameTime = Game.Instance.GameTime, Statistics = Game.Instance.Statistics, AchievementsEarned = Game.Instance.AchievementsEarned, NPlaythroughs = Program.Instance.Profile.GetNPlaythroughs(Game.Instance.LoadMapFilename) + 1, SilverYield = Game.Instance.SilverYield, PreviousMaxSilverYield = Game.Instance.PreviousMaxSilverYield, FirstTimeCompletedMap = Game.Instance.GameState == GameState.Won && !Game.Instance.HasPreviouslyCompletedMap, CurrentStages = Game.Instance.CurrentStageInfos, BestStages = Game.Instance.BestStagesInfos, SilverEnabled = Program.Settings.SilverEnabled, HideStats = Program.Settings.HideStats, }; if (Game.Instance.GameState == GameState.Lost) ss.LostGameReason = Game.Instance.LostReason; var ep = Game.Instance.GoldYield; ss.EarnedGoldCoins = ep; Program.Instance.Interface.AddChild(ss); Game.Instance.MaximizeStages(); if (Game.Instance.GameState == GameState.Won && !Game.Instance.HasPreviouslyCompletedMap && Program.Settings.DisplayMapRatingDialog == MapRatingDialogSetup.Required) { Dialog.Show(new Interface.RatingBox()); } }