public void updatePallet(Pallet pallet) { SocketRequest = new SocketRequest(); SocketRequest.Action = ACTION.EDIT_PALLET; SocketRequest.Obj = pallet; //send request string requestAsJSON = JsonConvert.SerializeObject(SocketRequest); communicationController.SendMessage(requestAsJSON); // used for testing purposes string JsonString = communicationController.ReadReplyMessage(); bool response = false; if (JsonString.Equals("success")) { response = true; } communicationController.clientSocket.Close(); //return response; }