public void onClickPower(object sender, EventArgs e) { if (ClientData.points[3] > 0) { ClientData.consumePoint("Fuel"); ClientData.consumePoint("Water"); ClientData.Rotate("Power"); } updateUI(); }
public void onClickStone(object sender, EventArgs e) { ClientData.Rotate("Stone"); updateUI(); }
public void onClickWater(object sender, EventArgs e) { ClientData.Rotate("Water"); updateUI(); }
public void onClickCoal(object sender, EventArgs e) { ClientData.Rotate("Fuel"); updateUI(); }
public void onClickIron(object sender, EventArgs e) { ClientData.Rotate("Iron"); updateUI(); }