예제 #1
0
 public abstract void PerformResourceTransitionImpl(BarrierType barrierType, Resource resource, ResourceUsage usageBefore, ResourceUsage usageAfter, uint subresource);
예제 #2
0
        public void PerformResourceTransition(BarrierType barrierType, Resource resource, ResourceUsage usageBefore, ResourceUsage usageAfter, uint subresource = AllSubResources)
        {
            Debug.Assert(resource != null, "No resource given to transition.");
            Debug.Assert(usageBefore != usageAfter, "Usage before and afterwards is the same.");

            PerformResourceTransitionImpl(barrierType, resource, usageBefore, usageAfter, subresource);
        }
예제 #3
0
 public override void PerformResourceTransitionImpl(BarrierType barrierType, Resource resource, ResourceUsage usageBefore, ResourceUsage usageAfter, uint subresource)
 {
     SharpDX.Direct3D12.ResourceStates before = InternalUtils.GetResourceStateDX(usageBefore);
     SharpDX.Direct3D12.ResourceStates after = InternalUtils.GetResourceStateDX(usageAfter);
     CommandListD3D12.ResourceBarrierTransition(((ResourceDX)resource).ResourceD3D12, (int) subresource, before, after);
 }