public GdiRenderingSurface(IntPtr windowId, int width, int height) : base(RenderingSurfaceType.Offscreen) { _imageBuffer = new BitmapBuffer(); _finalBuffer = new BackBuffer(); WindowID = windowId; ClientRectangle = new Rectangle(0, 0, width, height); }
/// <summary> /// Implementation of the <see cref="IDisposable"/> pattern /// </summary> /// <param name="disposing">True if this object is being disposed, false if it is being finalized</param> protected override void Dispose(bool disposing) { if (disposing) { if (_imageBuffer != null) { _imageBuffer.Dispose(); _imageBuffer = null; } if (_finalBuffer != null) { _finalBuffer.Dispose(); _finalBuffer = null; } } }
/// <summary> /// Implementation of the <see cref="IDisposable"/> pattern /// </summary> /// <param name="disposing">True if this object is being disposed, false if it is being finalized</param> protected override void Dispose(bool disposing) { if (disposing) { if (_imageBuffer != null) { _imageBuffer.Dispose(); _imageBuffer = null; } if (_finalBuffer != null) { _finalBuffer.Dispose(); _finalBuffer = null; } } }