예제 #1
0
        public override void OnTick(bool systemTick, bool skipDay = false)
        {
            if (IsClosing)
            {
                return;
            }

            InputManager?.OnTick(systemTick, skipDay);

            SceneGraph2?.OnTick(systemTick, skipDay);

            WindowManager?.OnTick(systemTick, skipDay);

            Random?.OnTick(systemTick, skipDay);

            if (systemTick)
            {
                OnTick(false, skipDay);
            }
            else
            {
                if (TotalFramesElapsed == 0)
                {
                    OnFirstTick();
                }
            }
            // Tick each module
            foreach (ConsoleModule m in Modules)
            {
                m.OnTick(systemTick, skipDay);
            }

            lastFrameRenderTime = DateTime.UtcNow;
            TotalFramesElapsed++;
        }
예제 #2
0
        public override void Restart()
        {
            // Resets the window manager in the base simulation.
            base.Restart();

            SceneGraph2.Clear();

            // Resets the module to default start.
            foreach (ConsoleModule m in Modules)
            {
                m.Restart();
            }

            TotalFramesElapsed = 0;
            startTime          = DateTime.UtcNow;
        }