private void CheckCurrentAnswer(ClassificationQuestion currentQuestion) { Debug.Log("Check answer is clicked " + currentQuestionIndex); int selectedAnswersCount = selectedSprites.Count(); CheckSelectedSprites(selectedAnswersCount, currentQuestion); }
public void UpdateActor(ClassificationQuestion question, List <Sprite> sprites) { id = question.ActorIds [index]; type = (ActorTypes)(question.ActorIds [index] - 1); // question.Actors [id]-1 because actor ids start from 1..10 title = type.ToString(); sRenderer.sprite = sprites [question.ActorIds [index] - 1] as Sprite; }
private void CheckSelectedSprites(int selectedAnswerCount, ClassificationQuestion currentQuestion) { int correctAnswersCount = currentQuestion.CorrectAnswersDict.Count(); int selectedSum = 0; foreach (var key in currentQuestion.CorrectAnswersDict.Keys) { tracker.Add(key, false); } for (int i = 0; i < selectedAnswerCount; i++) { if (currentQuestion.CorrectAnswersDict [selectedSprites [i].Id - 1] == 1) { Debug.Log("ANSWER IS CORRECT AT INDEX " + selectedSprites [i].Index); classificationUIManager.UpdateActorSprites(1, selectedSprites [i].Index); selectedSum++; } else { if (currentQuestion.CorrectAnswersDict [selectedSprites [i].Id - 1] == 0) { Debug.Log("ANSWER IS WRONG AT INDEX " + selectedSprites [i].Index); classificationUIManager.UpdateActorSprites(2, selectedSprites [i].Index); selectedSum--; } } tracker [selectedSprites [i].Id - 1] = true; } if (selectedAnswerCount < tracker.Count) { for (int i = 0; i < tracker.Count; i++) { var element = tracker.ElementAt(i); if (element.Value == false) { if (currentQuestion.CorrectAnswersDict [element.Key] == 1) { classificationUIManager.UpdateActorSprites(1, i); Debug.Log("CHECK ME > ERROR FIRES HERE " + i); } else if (currentQuestion.CorrectAnswersDict [element.Key] == 0) { classificationUIManager.UpdateActorSprites(2, i); } Debug.Log("TRACKER OBJECT IS NOT YET CHECKED"); } } } if (selectedSum == currentQuestion.CorrectAnswerSum) { classificationUIManager.UpdateStarManager(currentQuestionIndex, true); } tracker.Clear(); selectedSprites.Clear(); }
public void PopulateUI(ClassificationQuestion question) { if (questionLabel != null) { questionLabel.UpdateQuestionLabel(question.Description); } if (actorsContainer != null && actorsContainer.Length > 0) { foreach (Actor actor in actorsContainer) { Debug.Log("Question " + actorSprites); actor.UpdateActor(question, actorSprites); } } }
void GenerateQuestions() { ClassificationQuestion q1 = new ClassificationQuestion(1, "Нажми на всех взрослых посетителей магазина?", new int[] { 1, 1, 1, 0, 0, 1, 1, 1, 0, 0 }); ClassificationQuestion q2 = new ClassificationQuestion(2, "Нажми на всех мужчин посетителей магазина?", new int[] { 1, 1, 1, 1, 1, 0, 0, 0, 0, 0 }); ClassificationQuestion q3 = new ClassificationQuestion(3, "Нажми на всех худых посетителей магазина?", new int[] { 1, 0, 1, 0, 1, 1, 1, 0, 1, 1 }); ClassificationQuestion q4 = new ClassificationQuestion(4, "Нажми на всех посетителей магазина в желтой одежде?", new int[] { 0, 0, 0, 1, 0, 0, 1, 0, 0, 0 }); ClassificationQuestion q5 = new ClassificationQuestion(5, "Нажми на всех посетителей магазина в очках?", new int[] { 0, 1, 1, 1, 0, 1, 1, 0, 0, 0 }); ClassificationQuestion q6 = new ClassificationQuestion(6, "Нажми на всех посетителей магазина в униформе?", new int[] { 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 }); ClassificationQuestion q7 = new ClassificationQuestion(7, "Нажми на всех посетителей магазина с сумками?", new int[] { 0, 0, 1, 1, 0, 1, 1, 0, 1, 0 }); ClassificationQuestion q8 = new ClassificationQuestion(8, "Нажми на всех посетителей магазина с коляской?", new int[] { 0, 0, 0, 0, 0, 1, 0, 0, 0, 0 }); ClassificationQuestion q9 = new ClassificationQuestion(9, "Нажми на всех посетителей магазина в головном уборе?", new int[] { 1, 1, 0, 0, 0, 0, 1, 0, 1, 1 }); ClassificationQuestion q10 = new ClassificationQuestion(10, "Нажми на всех высоких посетителей магазина?", new int[] { 1, 0, 1, 1, 0, 0, 1, 0, 1, 0 }); questions [0] = q1; questions [1] = q2; questions [2] = q3; questions [3] = q4; questions [4] = q5; questions [5] = q6; questions [6] = q7; questions [7] = q8; questions [8] = q9; questions [9] = q10; }