예제 #1
0
        public playerStatus status; //håller reda på isrunning mm

        #endregion Fields

        #region Constructors

        public Player(Vector3 pos, GraphicsDevice device)
        {
            position = pos;
            camera = new Camera(device, getCameraPos());
            status = new playerStatus();
            rifle = new Weapon(camera, status);
            speedY = 0.0f;
        }
예제 #2
0
 public Player(float x, float y, float z, Int32 identity, Int32 charModel, GraphicsDevice device)
 {
     ChangePosition(x, y, z);
     id = identity;
     Console.WriteLine("id: " + id.ToString());
     Globals.player.id = identity;
     alive = true;
     model = charModel;
     camera = new Camera(device, getCameraPos());
     status = new playerStatus();
     rifle = new Weapon(camera, status);
     speedY = 0.0f;
     Globals.player.model = charModel;
 }