public override void Parse(string line) { string[] parts = line.Split(new[]{' '}, StringSplitOptions.RemoveEmptyEntries); var x = parts[0].ParseInvariantFloat(); var y = parts[1].ParseInvariantFloat(); var z = parts[2].ParseInvariantFloat(); var vertex = new Vertex(x, y, z); _vertexDataStore.AddVertex(vertex); }
public void AddVertex(Vertex vertex) { _vertices.Add(vertex); }