예제 #1
0
        static void InitializeResourceInfo()
        {
            string resourceName;
            string resourcePath;
            string resourceAssembly;
            uint   instanceId;

            GameInterface.GetEnvironmentInfo(out resourceName, out resourcePath, out resourceAssembly, out instanceId);

            ms_resourcePath     = resourcePath;
            ms_resourceAssembly = resourceAssembly;
            ms_resourceName     = resourceName;
        }
예제 #2
0
        private void FillOutOurDetails()
        {
            string resourceName;
            string resourcePath;
            string resourceAssembly;
            uint   instanceId;

            if (!GameInterface.GetEnvironmentInfo(out resourceName, out resourcePath, out resourceAssembly, out instanceId))
            {
                throw new Exception("Could not get environment information while creating a callback junction.");
            }

            Resource = resourceName;
            Instance = instanceId;
        }