public HalfOpenState(CircuitBreaker circuitBreaker) : base(circuitBreaker) { }
protected CircuitBreakerState(CircuitBreaker circuitBreaker) { this.circuitBreaker = circuitBreaker; }
public ClosedState(CircuitBreaker circuitBreaker) : base(circuitBreaker) { circuitBreaker.ResetFailureCount(); }
public OpenState(CircuitBreaker circuitBreaker) : base(circuitBreaker) { timer = new Timer(circuitBreaker.Timeout.TotalMilliseconds); timer.Elapsed += TimeoutHasBeenReached; timer.AutoReset = false; timer.Start(); }