public override void VisitEventMapTable(EventMapTable table) { int number = m_rows [EventMapTable.RId]; table.Rows = new RowCollection(number); for (int i = 0; i < number; i++) { table.Rows.Add(new EventMapRow()); } }
public EventMapTable GetEventMapTable() { EventMapTable table = m_heap [EventMapTable.RId] as EventMapTable; if (table != null) { return(table); } table = new EventMapTable(); InitializeTable(table); return(table); }