private void mnuSpecialBPAvailLimit_Click(object sender, EventArgs e) { frmSelectBuildMethod frmPickBP = new frmSelectBuildMethod(_objCharacter, true); frmPickBP.ShowDialog(this); if (frmPickBP.DialogResult == DialogResult.Cancel) UpdateCharacterInfo(); }
/// <summary> /// Create a new character and show the Create Form. /// </summary> private void ShowNewForm(object sender, EventArgs e) { string strFilePath = Path.Combine(Environment.CurrentDirectory, "settings", "default.xml"); if (!File.Exists(strFilePath)) { if (MessageBox.Show(LanguageManager.Instance.GetString("Message_CharacterOptions_OpenOptions"), LanguageManager.Instance.GetString("MessageTitle_CharacterOptions_OpenOptions"), MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes) { frmOptions frmOptions = new frmOptions(); frmOptions.ShowDialog(); } } Character objCharacter = new Character(); string settingsPath = Path.Combine(Environment.CurrentDirectory, "settings"); string[] settingsFiles = Directory.GetFiles(settingsPath, "*.xml"); if (settingsFiles.Length > 1) { frmSelectSetting frmPickSetting = new frmSelectSetting(); frmPickSetting.ShowDialog(this); if (frmPickSetting.DialogResult == DialogResult.Cancel) return; objCharacter.SettingsFile = frmPickSetting.SettingsFile; } else { string strSettingsFile = settingsFiles[0]; objCharacter.SettingsFile = Path.GetFileName(strSettingsFile); } // Show the BP selection window. frmSelectBuildMethod frmBP = new frmSelectBuildMethod(objCharacter); frmBP.ShowDialog(); if (frmBP.DialogResult == DialogResult.Cancel) return; if (objCharacter.BuildMethod == CharacterBuildMethod.Karma || objCharacter.BuildMethod == CharacterBuildMethod.LifeModule) { frmKarmaMetatype frmSelectMetatype = new frmKarmaMetatype(objCharacter); frmSelectMetatype.ShowDialog(); if (frmSelectMetatype.DialogResult == DialogResult.Cancel) { return; } } // Show the Metatype selection window. else if (objCharacter.BuildMethod == CharacterBuildMethod.Priority || objCharacter.BuildMethod == CharacterBuildMethod.SumtoTen) { frmPriorityMetatype frmSelectMetatype = new frmPriorityMetatype(objCharacter); frmSelectMetatype.ShowDialog(); if (frmSelectMetatype.DialogResult == DialogResult.Cancel) { return; } } // Add the Unarmed Attack Weapon to the character. try { XmlDocument objXmlDocument = XmlManager.Instance.Load("weapons.xml"); XmlNode objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/weapons/weapon[name = \"Unarmed Attack\"]"); TreeNode objDummy = new TreeNode(); Weapon objWeapon = new Weapon(objCharacter); objWeapon.Create(objXmlWeapon, objCharacter, objDummy, null, null, null); objCharacter.Weapons.Add(objWeapon); } catch { } frmCreate frmNewCharacter = new frmCreate(objCharacter); frmNewCharacter.MdiParent = this; frmNewCharacter.WindowState = FormWindowState.Maximized; frmNewCharacter.Show(); objCharacter.CharacterNameChanged += objCharacter_CharacterNameChanged; }
/// <summary> /// Create a new character and show the Create Form. /// </summary> private void ShowNewForm(object sender, EventArgs e) { string strFilePath = Path.Combine(Environment.CurrentDirectory, "settings", "default.xml"); if (!File.Exists(strFilePath)) { if (MessageBox.Show(LanguageManager.Instance.GetString("Message_CharacterOptions_OpenOptions"), LanguageManager.Instance.GetString("MessageTitle_CharacterOptions_OpenOptions"), MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes) { frmOptions frmOptions = new frmOptions(); frmOptions.ShowDialog(); } } Character objCharacter = new Character(); string settingsPath = Path.Combine(Environment.CurrentDirectory, "settings"); string[] settingsFiles = Directory.GetFiles(settingsPath, "*.xml"); if (settingsFiles.Length > 1) { frmSelectSetting frmPickSetting = new frmSelectSetting(); frmPickSetting.ShowDialog(this); if (frmPickSetting.DialogResult == DialogResult.Cancel) { return; } objCharacter.SettingsFile = frmPickSetting.SettingsFile; } else { string strSettingsFile = settingsFiles[0]; objCharacter.SettingsFile = Path.GetFileName(strSettingsFile); } // Show the BP selection window. frmSelectBuildMethod frmBP = new frmSelectBuildMethod(objCharacter); frmBP.ShowDialog(); if (frmBP.DialogResult == DialogResult.Cancel) { return; } if (objCharacter.BuildMethod == CharacterBuildMethod.Karma || objCharacter.BuildMethod == CharacterBuildMethod.LifeModule) { frmKarmaMetatype frmSelectMetatype = new frmKarmaMetatype(objCharacter); frmSelectMetatype.ShowDialog(); if (frmSelectMetatype.DialogResult == DialogResult.Cancel) { return; } } // Show the Metatype selection window. else if (objCharacter.BuildMethod == CharacterBuildMethod.Priority || objCharacter.BuildMethod == CharacterBuildMethod.SumtoTen) { frmPriorityMetatype frmSelectMetatype = new frmPriorityMetatype(objCharacter); frmSelectMetatype.ShowDialog(); if (frmSelectMetatype.DialogResult == DialogResult.Cancel) { return; } } // Add the Unarmed Attack Weapon to the character. try { XmlDocument objXmlDocument = XmlManager.Instance.Load("weapons.xml"); XmlNode objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/weapons/weapon[name = \"Unarmed Attack\"]"); TreeNode objDummy = new TreeNode(); Weapon objWeapon = new Weapon(objCharacter); objWeapon.Create(objXmlWeapon, objCharacter, objDummy, null, null); objCharacter.Weapons.Add(objWeapon); } catch { } frmCreate frmNewCharacter = new frmCreate(objCharacter); frmNewCharacter.MdiParent = this; frmNewCharacter.WindowState = FormWindowState.Maximized; frmNewCharacter.Show(); objCharacter.CharacterNameChanged += objCharacter_CharacterNameChanged; }
/// <summary> /// Create a new character and show the Create Form. /// </summary> private void ShowNewForm(object sender, EventArgs e) { string strFilePath = Path.Combine(Application.StartupPath, "settings", "default.xml"); if (!File.Exists(strFilePath)) { if (MessageBox.Show(LanguageManager.GetString("Message_CharacterOptions_OpenOptions", GlobalOptions.Language), LanguageManager.GetString("MessageTitle_CharacterOptions_OpenOptions", GlobalOptions.Language), MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes) { Cursor = Cursors.WaitCursor; frmOptions frmOptions = new frmOptions(); frmOptions.ShowDialog(); Cursor = Cursors.Default; } } Cursor = Cursors.WaitCursor; Character objCharacter = new Character(); string settingsPath = Path.Combine(Application.StartupPath, "settings"); string[] settingsFiles = Directory.GetFiles(settingsPath, "*.xml"); if (settingsFiles.Length > 1) { frmSelectSetting frmPickSetting = new frmSelectSetting(); frmPickSetting.ShowDialog(this); if (frmPickSetting.DialogResult == DialogResult.Cancel) { return; } objCharacter.SettingsFile = frmPickSetting.SettingsFile; } else { string strSettingsFile = settingsFiles[0]; objCharacter.SettingsFile = Path.GetFileName(strSettingsFile); } // Show the BP selection window. frmSelectBuildMethod frmBP = new frmSelectBuildMethod(objCharacter); frmBP.ShowDialog(); Cursor = Cursors.Default; if (frmBP.DialogResult == DialogResult.Cancel) { return; } if (objCharacter.BuildMethod == CharacterBuildMethod.Karma || objCharacter.BuildMethod == CharacterBuildMethod.LifeModule) { Cursor = Cursors.WaitCursor; frmKarmaMetatype frmSelectMetatype = new frmKarmaMetatype(objCharacter); frmSelectMetatype.ShowDialog(); Cursor = Cursors.Default; if (frmSelectMetatype.DialogResult == DialogResult.Cancel) { return; } } // Show the Metatype selection window. else if (objCharacter.BuildMethod == CharacterBuildMethod.Priority || objCharacter.BuildMethod == CharacterBuildMethod.SumtoTen) { Cursor = Cursors.WaitCursor; frmPriorityMetatype frmSelectMetatype = new frmPriorityMetatype(objCharacter); frmSelectMetatype.ShowDialog(); Cursor = Cursors.Default; if (frmSelectMetatype.DialogResult == DialogResult.Cancel) { return; } } Cursor = Cursors.WaitCursor; // Add the Unarmed Attack Weapon to the character. XmlDocument objXmlDocument = XmlManager.Load("weapons.xml"); XmlNode objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/weapons/weapon[name = \"Unarmed Attack\"]"); if (objXmlWeapon != null) { List <Weapon> lstWeapons = new List <Weapon>(); Weapon objWeapon = new Weapon(objCharacter); objWeapon.Create(objXmlWeapon, lstWeapons); objWeapon.ParentID = Guid.NewGuid().ToString("D"); // Unarmed Attack can never be removed objCharacter.Weapons.Add(objWeapon); foreach (Weapon objLoopWeapon in lstWeapons) { objCharacter.Weapons.Add(objLoopWeapon); } } frmCreate frmNewCharacter = new frmCreate(objCharacter) { MdiParent = this, WindowState = FormWindowState.Maximized }; frmNewCharacter.Show(); objCharacter.CharacterNameChanged += objCharacter_CharacterNameChanged; Cursor = Cursors.Default; }