public SecretItem(SecretItem sec) { this.triggered = sec.triggered; /*not in use temporarily 1 * this.canbeTriggeredWithAttackingHero = sec.canbeTriggeredWithAttackingHero; * this.canbeTriggeredWithAttackingMinion = sec.canbeTriggeredWithAttackingMinion; * this.canbeTriggeredWithPlayingMinion = sec.canbeTriggeredWithPlayingMinion; * this.canbeTriggeredWithPlayingHeroPower = sec.canbeTriggeredWithPlayingHeroPower;*/ this.canBe_avenge = sec.canBe_avenge; this.canBe_counterspell = sec.canBe_counterspell; this.canBe_duplicate = sec.canBe_duplicate; this.canBe_effigy = sec.canBe_effigy; this.canBe_explosive = sec.canBe_explosive; this.canBe_beartrap = sec.canBe_beartrap; this.canBe_eyeforaneye = sec.canBe_eyeforaneye; this.canBe_freezing = sec.canBe_freezing; this.canBe_icebarrier = sec.canBe_icebarrier; this.canBe_iceblock = sec.canBe_iceblock; this.canBe_cattrick = sec.canBe_cattrick; this.canBe_mirrorentity = sec.canBe_mirrorentity; this.canBe_missdirection = sec.canBe_missdirection; this.canBe_darttrap = sec.canBe_darttrap; this.canBe_noblesacrifice = sec.canBe_noblesacrifice; this.canBe_redemption = sec.canBe_redemption; this.canBe_repentance = sec.canBe_repentance; this.canBe_snaketrap = sec.canBe_snaketrap; this.canBe_snipe = sec.canBe_snipe; this.canBe_spellbender = sec.canBe_spellbender; this.canBe_vaporize = sec.canBe_vaporize; this.canBe_sacredtrial = sec.canBe_sacredtrial; this.entityId = sec.entityId; }
public bool isEqual(SecretItem s) { bool result = this.entityId == s.entityId; if (!result) { result = result && this.canBe_avenge == s.canBe_avenge && this.canBe_counterspell == s.canBe_counterspell && this.canBe_duplicate == s.canBe_duplicate && this.canBe_effigy == s.canBe_effigy && this.canBe_explosive == s.canBe_explosive; result = result && this.canBe_eyeforaneye == s.canBe_eyeforaneye && this.canBe_freezing == s.canBe_freezing && this.canBe_icebarrier == s.canBe_icebarrier && this.canBe_iceblock == s.canBe_iceblock; result = result && this.canBe_mirrorentity == s.canBe_mirrorentity && this.canBe_missdirection == s.canBe_missdirection && this.canBe_noblesacrifice == s.canBe_noblesacrifice && this.canBe_redemption == s.canBe_redemption; result = result && this.canBe_repentance == s.canBe_repentance && this.canBe_snaketrap == s.canBe_snaketrap && this.canBe_snipe == s.canBe_snipe && this.canBe_spellbender == s.canBe_spellbender && this.canBe_vaporize == s.canBe_vaporize; result = result && this.canBe_sacredtrial == s.canBe_sacredtrial && this.canBe_darttrap == s.canBe_darttrap && this.canBe_beartrap == s.canBe_beartrap && this.canBe_cattrick == s.canBe_cattrick; } return(result); }
public void setEnemySecretGuesses(Dictionary <int, TAG_CLASS> enemySecretList) { List <SecretItem> newlist = new List <SecretItem>(); foreach (KeyValuePair <int, TAG_CLASS> eSec in enemySecretList) { if (eSec.Key >= 1000) { continue; } LogHelper.WriteCombatLog("detect secret with id" + eSec.Key); SecretItem sec = getNewSecretGuessedItem(eSec.Key, eSec.Value); newlist.Add(new SecretItem(sec)); } this.enemySecrets.Clear(); this.enemySecrets.AddRange(newlist); }
public void updateSecretList(List <SecretItem> enemySecretl) { List <SecretItem> temp = new List <SecretItem>(); foreach (SecretItem si in this.enemySecrets) { bool add = false; SecretItem seit = null; foreach (SecretItem sit in enemySecretl) // enemySecrets have to be updated to latest entitys { if (si.entityId == sit.entityId) { seit = sit; add = true; } } temp.Add(add ? new SecretItem(seit) : new SecretItem(si)); } this.enemySecrets.Clear(); this.enemySecrets.AddRange(temp); }
public SecretItem getNewSecretGuessedItem(int entityid, TAG_CLASS SecClass) { foreach (SecretItem si in this.enemySecrets) { if (si.entityId == entityid && entityid < 1000) { return(si); } } switch (SecClass) { case TAG_CLASS.WARRIOR: break; case TAG_CLASS.WARLOCK: break; case TAG_CLASS.ROGUE: break; case TAG_CLASS.SHAMAN: break; case TAG_CLASS.PRIEST: break; case TAG_CLASS.PALADIN: break; case TAG_CLASS.MAGE: break; case TAG_CLASS.HUNTER: break; case TAG_CLASS.DRUID: break; default: Helpfunctions.Instance.ErrorLog("Problem is detected: undefined Secret class " + SecClass); SecClass = Hrtprozis.Instance.heroEnumtoTagClass(Hrtprozis.Instance.enemyHeroname); Helpfunctions.Instance.ErrorLog("attempt to restore... " + SecClass); break; } SecretItem sec = new SecretItem { entityId = entityid }; if (SecClass == TAG_CLASS.HUNTER) { sec.canBe_counterspell = false; sec.canBe_icebarrier = false; sec.canBe_iceblock = false; sec.canBe_mirrorentity = false; sec.canBe_spellbender = false; sec.canBe_vaporize = false; sec.canBe_duplicate = false; sec.canBe_effigy = false; sec.canBe_eyeforaneye = false; sec.canBe_noblesacrifice = false; sec.canBe_redemption = false; sec.canBe_repentance = false; sec.canBe_avenge = false; sec.canBe_sacredtrial = false; if (enemyCardsOut.ContainsKey(CardIdEnum.EX1_554) && enemyCardsOut[CardIdEnum.EX1_554] >= 2) { sec.canBe_snaketrap = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.EX1_609) && enemyCardsOut[CardIdEnum.EX1_609] >= 2) { sec.canBe_snipe = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.EX1_610) && enemyCardsOut[CardIdEnum.EX1_610] >= 2) { sec.canBe_explosive = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.AT_060) && enemyCardsOut[CardIdEnum.AT_060] >= 2) { sec.canBe_beartrap = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.EX1_611) && enemyCardsOut[CardIdEnum.EX1_611] >= 2) { sec.canBe_freezing = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.EX1_533) && enemyCardsOut[CardIdEnum.EX1_533] >= 2) { sec.canBe_missdirection = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.LOE_021) && enemyCardsOut[CardIdEnum.LOE_021] >= 2) { sec.canBe_darttrap = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.KAR_004) && enemyCardsOut[CardIdEnum.KAR_004] >= 2) { sec.canBe_cattrick = false; } } if (SecClass == TAG_CLASS.MAGE) { sec.canBe_snaketrap = false; sec.canBe_snipe = false; sec.canBe_explosive = false; sec.canBe_beartrap = false; sec.canBe_freezing = false; sec.canBe_missdirection = false; sec.canBe_darttrap = false; sec.canBe_cattrick = false; sec.canBe_eyeforaneye = false; sec.canBe_noblesacrifice = false; sec.canBe_redemption = false; sec.canBe_repentance = false; sec.canBe_avenge = false; sec.canBe_sacredtrial = false; if (enemyCardsOut.ContainsKey(CardIdEnum.EX1_287) && enemyCardsOut[CardIdEnum.EX1_287] >= 2) { sec.canBe_counterspell = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.EX1_289) && enemyCardsOut[CardIdEnum.EX1_289] >= 2) { sec.canBe_icebarrier = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.EX1_295) && enemyCardsOut[CardIdEnum.EX1_295] >= 2) { sec.canBe_iceblock = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.EX1_294) && enemyCardsOut[CardIdEnum.EX1_294] >= 2) { sec.canBe_mirrorentity = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.tt_010) && enemyCardsOut[CardIdEnum.tt_010] >= 2) { sec.canBe_spellbender = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.EX1_594) && enemyCardsOut[CardIdEnum.EX1_594] >= 2) { sec.canBe_vaporize = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.FP1_018) && enemyCardsOut[CardIdEnum.FP1_018] >= 2) { sec.canBe_duplicate = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.AT_002) && enemyCardsOut[CardIdEnum.AT_002] >= 2) { sec.canBe_effigy = false; } } if (SecClass == TAG_CLASS.PALADIN) { sec.canBe_snaketrap = false; sec.canBe_snipe = false; sec.canBe_explosive = false; sec.canBe_beartrap = false; sec.canBe_freezing = false; sec.canBe_missdirection = false; sec.canBe_darttrap = false; sec.canBe_cattrick = false; sec.canBe_counterspell = false; sec.canBe_icebarrier = false; sec.canBe_iceblock = false; sec.canBe_mirrorentity = false; sec.canBe_spellbender = false; sec.canBe_vaporize = false; sec.canBe_duplicate = false; sec.canBe_effigy = false; if (enemyCardsOut.ContainsKey(CardIdEnum.EX1_132) && enemyCardsOut[CardIdEnum.EX1_132] >= 2) { sec.canBe_eyeforaneye = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.EX1_130) && enemyCardsOut[CardIdEnum.EX1_130] >= 2) { sec.canBe_noblesacrifice = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.EX1_136) && enemyCardsOut[CardIdEnum.EX1_136] >= 2) { sec.canBe_redemption = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.EX1_379) && enemyCardsOut[CardIdEnum.EX1_379] >= 2) { sec.canBe_repentance = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.FP1_020) && enemyCardsOut[CardIdEnum.FP1_020] >= 2) { sec.canBe_avenge = false; } if (enemyCardsOut.ContainsKey(CardIdEnum.LOE_027) && enemyCardsOut[CardIdEnum.LOE_027] >= 2) { sec.canBe_sacredtrial = false; } } return(sec); }