internal static void HandleTrackData(GameObject gameObject, dynamic gameObjectData, IReadonlyBeatmapData beatmapData, float noteLinesDistance, TrackLaneRing trackLaneRing) { Track track = NoodleExtensions.Animation.AnimationHelper.GetTrackPreload(gameObjectData, beatmapData); if (track != null) { GameObjectTrackController trackController = gameObject.AddComponent <GameObjectTrackController>(); trackController.Init(track, noteLinesDistance, trackLaneRing); } }
internal static void HandleTrackData( GameObject gameObject, Dictionary <string, object?> gameObjectData, IReadonlyBeatmapData beatmapData, float noteLinesDistance, TrackLaneRing?trackLaneRing, ParametricBoxController?parametricBoxController, BeatmapObjectsAvoidance?beatmapObjectsAvoidance) { Track?track = GetTrack(gameObjectData, beatmapData); if (track != null) { GameObjectTrackController trackController = gameObject.AddComponent <GameObjectTrackController>(); trackController.Init(track, noteLinesDistance, trackLaneRing, parametricBoxController, beatmapObjectsAvoidance); } }