예제 #1
0
        protected override void OnRenderFrame(FrameEventArgs e)
        {
            base.OnRenderFrame(e);

            GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit);

            GL.Begin(PrimitiveType.Polygon);

            ChotaikoGlobalContext.DrawGameContext();

            GL.End();

            SwapBuffers();
        }