public override void OnPress(Vector2 pos) { base.OnPress(pos); if (active) { active = false; Egg e = new Egg(Position, scene); e.Initialize(Jabber.BaseGame.Get.Content); scene.AddNode(e); Body.AddLinearImpulse(new Vector2(0, 13)); AudioQueue.PlayOnce("Sounds/EggLay"); Deactivate(); } }