private static void Drawing_OnDraw(EventArgs args) { var qCircle = Menu.Item("drawQ").GetValue <Circle>(); var wCircle = Menu.Item("drawW").GetValue <Circle>(); var eCircle = Menu.Item("drawE").GetValue <Circle>(); var qPosCircle = Menu.Item("drawQPos").GetValue <Circle>(); var pos = ObjectManager.Player.Position; if (qCircle.Active) { Utility.DrawCircle(pos, Q.Range, qCircle.Color); } if (wCircle.Active) { Utility.DrawCircle(pos, W.Range, wCircle.Color); } if (eCircle.Active) { Utility.DrawCircle(pos, E.Range, eCircle.Color); } if (qPosCircle.Active) { foreach (var enemy in ObjectManager.Get <Obj_AI_Hero>().Where(enemy => enemy.IsValidTarget())) { Drawing.DrawLine(Drawing.WorldToScreen(enemy.Position), Drawing.WorldToScreen(ShacoUtil.GetQPos(enemy, false)), 2, qPosCircle.Color); } } }
private static void Combo() { var target = TargetSelector.GetTarget(E.Range, DamageType.Physical); var useQ = comboMenu["useQ"].GetValue <MenuBool>().Enabled; var useW = comboMenu["useW"].GetValue <MenuBool>().Enabled; var useE = comboMenu["useE"].GetValue <MenuBool>().Enabled; var packets = miscMenu["usePackets"].GetValue <MenuBool>().Enabled; foreach (var spell in SpellList.Where(x => x.IsReady())) { if (spell.Slot == SpellSlot.Q && useQ) { if (!target.IsValidTarget(Q.Range)) { continue; } var pos = ShacoUtil.GetQPos(target, true); Q.Cast(pos, packets); } if (target != null) { if (spell.Slot == SpellSlot.R && target.IsValidTarget() && player.Distance(target) < 400 && player.HasBuff("Deceive") && comboMenu["useR"].GetValue <MenuBool>().Enabled) { R.Cast(); } } if (spell.Slot == SpellSlot.W && useW) { //TODO: Make W based on waypoints if (!target.IsValidTarget(W.Range)) { continue; } var pos = ShacoUtil.GetQPos(target, true, 100); W.Cast(pos, packets); } if (spell.Slot != SpellSlot.E || !useE) { continue; } if (!target.IsValidTarget(E.Range)) { continue; } E.CastOnUnit(target); } }
private static void Combo() { var target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Physical); var useQ = Menu.Item("useQ").GetValue <bool>(); var useW = Menu.Item("useW").GetValue <bool>(); var useE = Menu.Item("useE").GetValue <bool>(); var packets = Menu.Item("usePackets").GetValue <bool>(); foreach (var spell in SpellList.Where(x => x.IsReady())) { if (spell.Slot == SpellSlot.Q && useQ) { if (!target.IsValidTarget(Q.Range)) { continue; } var pos = ShacoUtil.GetQPos(target, true); Q.Cast(pos, packets); } if (spell.Slot == SpellSlot.W && useW) { //TODO: Make W based on waypoints if (!target.IsValidTarget(W.Range)) { continue; } var pos = ShacoUtil.GetQPos(target, true, 100); W.Cast(pos, packets); } if (spell.Slot != SpellSlot.E || !useE) { continue; } if (!target.IsValidTarget(E.Range)) { continue; } E.CastOnUnit(target); } }
private static void Drawing_OnDraw(EventArgs args) { var qCircle = getCheckBoxItem(drawingMenu, "drawQ"); var wCircle = getCheckBoxItem(drawingMenu, "drawW"); var eCircle = getCheckBoxItem(drawingMenu, "drawE"); var qPosCircle = getCheckBoxItem(drawingMenu, "drawQPos"); var pos = player.Position; if (qCircle) { Render.Circle.DrawCircle(pos, Q.Range, Q.IsReady() ? Color.Aqua : Color.Red); } if (wCircle) { Render.Circle.DrawCircle(pos, W.Range, W.IsReady() ? Color.Aqua : Color.Red); } if (eCircle) { Render.Circle.DrawCircle(pos, E.Range, E.IsReady() ? Color.Aqua : Color.Red); } if (!qPosCircle) { return; } foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(enemy => enemy.LSIsValidTarget())) { Drawing.DrawLine( Drawing.WorldToScreen(enemy.Position), Drawing.WorldToScreen(ShacoUtil.GetQPos(enemy, false)), 2, Color.Aquamarine); } }
private static void Combo() { var target = TargetSelector.GetTarget(E.Range, DamageType.Physical); var useQ = getCheckBoxItem(comboMenu, "useQ"); var useW = getCheckBoxItem(comboMenu, "useW"); var useE = getCheckBoxItem(comboMenu, "useE"); var packets = getCheckBoxItem(miscMenu, "usePackets"); foreach (var spell in SpellList.Where(x => x.IsReady())) { if (spell.Slot == SpellSlot.Q && useQ) { if (!target.IsValidTarget(Q.Range)) { continue; } var pos = ShacoUtil.GetQPos(target, true); Q.Cast(pos, packets); } if (target != null) { if (spell.Slot == SpellSlot.R && target.IsValidTarget() && player.LSDistance(target) < 400 && player.HasBuff("Deceive") && getCheckBoxItem(comboMenu, "useR")) { R.Cast(); } } if (spell.Slot == SpellSlot.W && useW) { //TODO: Make W based on waypoints if (!target.IsValidTarget(W.Range)) { continue; } var pos = ShacoUtil.GetQPos(target, true, 100); W.Cast(pos, packets); } if (spell.Slot != SpellSlot.E || !useE) { continue; } if (!target.IsValidTarget(E.Range)) { continue; } E.CastOnUnit(target); } if (!getCheckBoxItem(comboMenu, "cloneOrb")) { return; } if (!hasClone()) { return; } Obj_AI_Base clone = getClone(); if (Environment.TickCount > cloneAct + 200) { if (target != null) { if (clone.Spellbook.IsAutoAttacking) { return; } R.Cast(target); } else { R.Cast(Game.CursorPos); } cloneAct = Environment.TickCount; } }