public MenuScreen(GameScreen screen) { TransitionOnTime = TransitionOffTime = TimeSpan.FromSeconds(1.5); if (screen.ScreenState != ScreenState.Frozen) screen.ScreenState = ScreenState.Frozen; parent = screen; }
/// <summary> /// Adds a screen to the manager /// </summary> /// <param name="screen">The screen to be added</param> public void AddScreen(GameScreen screen) { //Sets the reference to the screen manager on the screen screen.ScreenManager = this; //If the screen manager is initialized, perform initialize operations //for the screens. if (this.isInitialized) { screen.LoadContent(); screen.Initialize(); } //Finally, add the screen to the list. screens.Add(screen); }
/// <summary> /// Removed the desired screen from the system /// </summary> /// <param name="screen">The screen we wish to remove</param> public void RemoveScreen(GameScreen screen) { //If the screen manager is initialized, unload the screen content. if (this.isInitialized) { screen.UnloadContent(); } //Finally, remove the screen from both lists. screens.Remove(screen); screensToUpdate.Remove(screen); }