public void TestPieceGrid() { ChessBoard cb = new ChessBoard (); Bishop cpb = new Bishop (cb [4, 4], "B"); King cpk = new King (cb [3, 3], "W"); cpk.MovePiece(cb[3, 4], cb); cpk.MovePiece(cb[6, 6], cb); Assert.AreEqual (cb[4, 4], cpb.Grid); Assert.AreEqual (cb[3, 4], cpk.Grid); }
public void TestKingMovement() { ChessBoard cb = new ChessBoard (); King kg = new King (cb [4, 4], "B"); cb [4, 4].PlacePiece (kg); //Test invalid movement Assert.IsFalse(kg.CheckMovementRule(cb[6,7], cb)); Assert.AreEqual(kg.MovePiece(cb[6, 7], cb), "Invalid move"); Assert.AreSame (kg.Grid, cb [4, 4]); //Test valid movement Assert.IsTrue (kg.CheckMovementRule (cb [3, 5], cb)); Assert.IsNull (kg.MovePiece (cb [3, 5], cb)); Assert.AreSame (kg.Grid, cb [3, 5]); }