예제 #1
0
        public void ReturnMove(Position origin, Position destiny, Piece pieceCapture)
        {
            Piece piece = chessboard.RemovePiece(destiny);

            piece.DeleteMovesQuantity();

            if (pieceCapture != null)
            {
                chessboard.InsertPiece(pieceCapture, destiny);
                piecesCaptured.Remove(pieceCapture);
            }

            chessboard.InsertPiece(piece, origin);

            //Special play small Castle
            if (piece is King && destiny.column == origin.column + 2)
            {
                Position originRook  = new Position(origin.line, origin.column + 3);
                Position destinyRook = new Position(origin.line, origin.column + 1);
                Piece    rook        = chessboard.RemovePiece(destinyRook);
                rook.DeleteMovesQuantity();
                chessboard.InsertPiece(rook, originRook);
            }

            //Special play big Castle
            if (piece is King && destiny.column == origin.column - 2)
            {
                Position originRook  = new Position(origin.line, origin.column - 4);
                Position destinyRook = new Position(origin.line, origin.column - 1);
                Piece    rook        = chessboard.RemovePiece(destinyRook);
                rook.DeleteMovesQuantity();
                chessboard.InsertPiece(rook, originRook);
            }

            //Special play En Passant
            if (piece is Pawn)
            {
                if (origin.column != destiny.column && pieceCapture == vulnerableEnPassant)
                {
                    Piece    pawn = chessboard.RemovePiece(destiny);
                    Position piecePosition;

                    if (piece.color == Color.White)
                    {
                        piecePosition = new Position(3, destiny.column);
                    }
                    else
                    {
                        piecePosition = new Position(4, destiny.column);
                    }

                    chessboard.InsertPiece(pawn, piecePosition);
                }
            }
        }