public void Initialize() { matrix = new CoreMatrix(); playWindow = new PlayWindow(this, "Chess", new GuiMatrix(matrix)); playWindow.FormClosed += new FormClosedEventHandler(PlayWindowClose); PlayerClock = new System.Windows.Forms.Timer(); PlayerClock.Tick += new EventHandler(PlayerClock_Tick); PlayerClock.Interval = 1000; inviteWindow = new InviteWindow(pCollection); inviteWindow.OnChoice += new InviteWindow.OnChoiceEventHandler(InviteWindowMessageReceived); inviteWindow.Show(); Application.Run(); }
private void ReInitialize() { runColor = FigureColor.WHITE; matrix = new CoreMatrix(); playWindow = new PlayWindow(this, "Chess", new GuiMatrix(matrix)); playWindow.FormClosed += new FormClosedEventHandler(PlayWindowClose); inviteWindow = new InviteWindow(pCollection); inviteWindow.OnChoice += new InviteWindow.OnChoiceEventHandler(InviteWindowMessageReceived); inviteWindow.Show(); }