private void EnsureNextMoveIsInSequence(PieceMove pieceMove) { var nextMoveSequenceNumber = movesReplayer.MovesLog.NextMoveSequenceNumber(); if (pieceMove.SequenceNumber != nextMoveSequenceNumber) { throw new Exception(); } }
public IMove TranslateNextMove(PieceMove pieceMove) { EnsureNextMoveIsInSequence(pieceMove); return(TranslateNextMove(pieceMove.From, pieceMove.To)); }