private void SetButton(string i_Type, ButtonPositionOnBoard currentButton) { switch (i_Type) { case "X": currentButton.Text = i_Type; currentButton.Image = Properties.Resources.BlackGoodPiece; currentButton.ForeColor = Color.White; break; case "K": currentButton.Text = i_Type; currentButton.Image = Properties.Resources.BlackGoodPiece; currentButton.ForeColor = Color.White; break; case "O": currentButton.Text = i_Type; currentButton.Image = Properties.Resources.RedButton; currentButton.ForeColor = Color.White; break; default: currentButton.Text = i_Type; currentButton.Image = Properties.Resources.RedButton; currentButton.ForeColor = Color.White; break; } }
private void BuildButtonSettings(ButtonPositionOnBoard i_Button, bool i_isEnabled, Point i_Point, string i_TypeOfPiece, Color i_Color, Size i_Size) { i_Button.Enabled = i_isEnabled; i_Button.Location = i_Point; i_Button.BackColor = i_Color; i_Button.Text = i_TypeOfPiece; i_Button.Size = i_Size; }
private void SquareOneClick_Click_EventHandler(object sender, EventArgs e) { ButtonPositionOnBoard button = sender as ButtonPositionOnBoard; MakeBoardWhiteAndGray(); if (m_CurrentPoint.X == -1 || m_CurrentPoint.Y == -1) { if (button.Text != string.Empty) { m_CurrentPoint.X = button.X; m_CurrentPoint.Y = button.Y; button.BackColor = Color.LightBlue; m_CurrentText = button.Text; } } else { m_TargetPoint = new Point(button.X, button.Y); if (m_CurrentPoint == m_TargetPoint) { button.BackColor = Color.White; m_CurrentPoint.X = -1; m_CurrentPoint.Y = -1; } else { m_ButtonMatrix[m_CurrentPoint.X, m_CurrentPoint.Y].BackColor = Color.White; PlayerMakingMoveClick(); SetLabelUpdatedScore(); } } if (m_Player2Name == "Computer" && m_Game.CurrentTurn == "O") { ComputerMove(); CheckIfCanContinue(); SetLabelUpdatedScore(); m_CurrentPoint.X = -1; m_CurrentPoint.Y = -1; SwitchEnabledButtons(m_Game.CurrentTurn); } }
private void BuildTwoRowSpace() { int row = (m_BoardSize / 2) - 1; string emptyString = string.Empty; Color buttonColor = m_ButtonMatrix[row - 1, m_BoardSize - 1].BackColor; Point boardPosition = new Point(10, m_ButtonMatrix[row - 1, 0].Location.Y + 60); Size positionSize = new Size(60, 60); bool isEnabled = false; if (buttonColor == Color.White) { isEnabled = true; } for (int i = 0; i < 2; i++) { for (int j = 0; j < m_BoardSize; j++) { ButtonPositionOnBoard currentButton = new ButtonPositionOnBoard(row, j); BuildButtonSettings(currentButton, isEnabled, boardPosition, emptyString, buttonColor, positionSize); m_ButtonMatrix[row, j] = currentButton; m_ButtonMatrix[row, j].Click += new EventHandler(SquareOneClick_Click_EventHandler); Controls.Add(m_ButtonMatrix[row, j]); isEnabled = !isEnabled; boardPosition.X += 60; if (buttonColor == Color.Gray) { buttonColor = Color.White; } else { buttonColor = Color.Gray; } } boardPosition.X = 10; boardPosition.Y += 60; buttonColor = m_ButtonMatrix[row, m_BoardSize - 1].BackColor; isEnabled = m_ButtonMatrix[row, m_BoardSize - 1].Enabled; row++; } }
private void BuildXRows() { int row = (m_BoardSize / 2) + 1; Point boardPosition = new Point(10, m_ButtonMatrix[row - 1, 0].Location.Y + 60); Size positionSize = new Size(60, 60); bool isEnabled; string pieceType = "X"; string emptyString = string.Empty; Color buttonColor; for (int i = row; i < m_BoardSize; i++) { for (int j = 0; j < m_BoardSize; j++) { ButtonPositionOnBoard currentButton = new ButtonPositionOnBoard(i, j); if (j % 2 != i % 2) { buttonColor = Color.White; isEnabled = true; BuildButtonSettings(currentButton, isEnabled, boardPosition, pieceType, buttonColor, positionSize); currentButton.Image = Properties.Resources.BlackGoodPiece; m_ButtonMatrix[i, j] = currentButton; m_ButtonMatrix[i, j].Click += new EventHandler(SquareOneClick_Click_EventHandler); } else { buttonColor = Color.Gray; isEnabled = false; BuildButtonSettings(currentButton, isEnabled, boardPosition, emptyString, buttonColor, positionSize); m_ButtonMatrix[i, j] = currentButton; } Controls.Add(m_ButtonMatrix[i, j]); isEnabled = !isEnabled; boardPosition.X += 60; } boardPosition.X = 10; boardPosition.Y += 60; } }
private void BuildORows() { Point boardPosition = new Point(10, 60); Size positionSize = new Size(60, 60); bool isEnabled = false; string pieceType = "O"; string emptyString = string.Empty; Color buttonColor = Color.Gray; for (int i = 0; i < (m_BoardSize / 2) - 1; i++) { for (int j = 0; j < m_BoardSize; j++) { ButtonPositionOnBoard currentButton = new ButtonPositionOnBoard(i, j); if (j % 2 != i % 2) { buttonColor = Color.White; BuildButtonSettings(currentButton, isEnabled, boardPosition, pieceType, buttonColor, positionSize); currentButton.Image = Properties.Resources.RedButton; m_ButtonMatrix[i, j] = currentButton; m_ButtonMatrix[i, j].Click += new EventHandler(SquareOneClick_Click_EventHandler); } else { buttonColor = Color.Gray; BuildButtonSettings(currentButton, isEnabled, boardPosition, emptyString, buttonColor, positionSize); m_ButtonMatrix[i, j] = currentButton; } Controls.Add(m_ButtonMatrix[i, j]); isEnabled = !isEnabled; boardPosition.X += 60; } boardPosition.X = 10; boardPosition.Y = 60 + (60 * (i + 1)); isEnabled = m_ButtonMatrix[i, m_BoardSize - 1].Enabled; } }